A million and maybe more? Yep.
However, it was still the right decision according to IDC's Lewis Ward.
Things aren't looking good for Ubisoft.
Lead writer Marc Walters says this had been decided for a while.
Beyond: Two Souls creator hoping to "make something really impressive".
Could it really, really be?
Producer Santiago Jaramillo talks next-gen versions.
Joonas Laakso also talks about scalability.
Two PS4 titles and an Xbox One title in development.
Capcom's survival horror follow-up has been in development since November 2012.
David Helgason talks about the future of graphics on tablets and why console gaming isn't going anywhere.
"I think we're well past the era when mascots exist in video games."
Jim Boone feels that the current pricing scheme stifles innovation.
Creative director Julian Garrity clarifies Ivory Tower's platform choices.
Deus Ex: Universe also revealed.
Fergal Gara says Sony is conscious about having their work cut out for them when the PS4 launches.
Hi-ho, hi-ho, it's off to murder we go.
Turn 10 Studios will somehow become more efficient over the years though.
Marketing director Shelly Pearce talks about their strategy to educate consumers.
David Cage talks about giving people what they want, even if they don't know they want it.