Some datamined skills point to the big mechs.
Another Ubisoft-Capcom crossover.
Whip-shot enemies, heal allies, and control crowds.
But Arkane "might want to explore things in the future."
"We know quality sells and keeps selling for many, many year," says Capcom's Antoine Molant.
Escalations, Elusive Targets, and more will be delivered 4-6 week-long Seasons of Sin.
The 2006 action-adventure title is still one of Rockstar's best games to date.
The Struggle Arms System and its combo potential is also shown.
Battle the Cabal (again) on Nessus.
It sounds like the previous versions of the games weren't salvageable.
Ikumi Nakamura looks to start a new journey after leaving Tango.
Dark Moonlight's lead game designer Marcin Kłosowski speaks with GamingBolt about the horror title.
The studio is comprised of several former members of the Rainbow Six Siege development team.
The studio behind Prey and Dishonored is excited about being a part of the Game Pass ecosystem.
Five starter classes and regions are available to try out.
Shatterdive, Glacial Quake, and other Stasis abilities should be less oppressive now.
Series producer and director Katsuhiro Harada revealed the same on Twitter.
Try out the newest game in Ubisoft's techno-thriller.
Koch Media will provide publishing duties for both horror titles.
Choose from 4 different masterminds.