Umbra Software's techniques aren't directly influenced by DirectX 12 (of course).
CD Projekt RED says that any existing report is "just a rumour".
Two completely separate development teams.
CD Projekt RED to spend a few more months to achieve "the quality the gamers expect from us."
CD Projekt RED and Umbra Software team up to talk about next gen graphics technology.
Michał Krzemiński refuses to throw a rock in the on-going resolution war.
Maciej Szcześnik and Marek Ziemak are both interested in working on something new.
Geralt makes his presence known in three sumptuous new screens.
CD Projekt RED co-founder Marcin Iwinski is a funny guy.
Also, Geralt being a boss.
However, it is significantly easier to develop for than the PS3.
No more Dark Souls-inspired difficulty, thankfully.
CD Projekt RED continues to make this sh*t look good.
CD Projekt RED's franchise turns six years old.
And a bit about next gen versions of the open world role playing game.
Peter Gelencser clarifies their stance on the DualShock 4's touchpad.
Senior Level Designer at CD Projekt RED talks a bit about platform differences.
It's murder season, it seems.
Used in world generation, we talk to the creators about the future of Umbra.