Archive For The Witcher 3: Wild Hunt Tag

The Witcher 3: Wild Hunt to Be Easier on Normal Than Witcher 2

The Witcher 3: Wild Hunt to Be Easier on Normal Than Witcher 2

No more Dark Souls-inspired difficulty, thankfully.

The Witcher 3: Wild Hunt Gets New Screenshots

The Witcher 3: Wild Hunt Gets New Screenshots

CD Projekt RED continues to make this sh*t look good.

The Witcher Series Sells 6 Million Copies, Infographic Released Reveals Witcher 3 Facts

The Witcher Series Sells 6 Million Copies, Infographic Released Reveals Witcher 3 Facts

CD Projekt RED's franchise turns six years old.

The Witcher 3 Wild Hunt Interview: Comparison With Skyrim, Random Encounters And Customisation

The Witcher 3 Wild Hunt Interview: Comparison With Skyrim, Random Encounters And Customisation

And a bit about next gen versions of the open world role playing game.

The Witcher 3 Dev on DualShock 4 Touchpad: “Not Going to Waste Our Time” if it Doesn’t Suit the Game

The Witcher 3 Dev on DualShock 4 Touchpad: “Not Going to Waste Our Time” if it Doesn’t Suit the Game

Peter Gelencser clarifies their stance on the DualShock 4's touchpad.

Witcher 3 Dev: PS4 and Xbox One Versions Will “Probably” Differ, Depends on Individual Hardware

Witcher 3 Dev: PS4 and Xbox One Versions Will “Probably” Differ, Depends on Individual Hardware

Senior Level Designer at CD Projekt RED talks a bit about platform differences.

The Witcher 3, Yaiba: Ninja Gaiden Z and Killer is Dead – New Screenshots and Details
Games of Thrones’ Charles Dance to Voice Nilfgaardian Emperor in The Witcher 3: Wild Hunt
Umbra Software Interview: World Creation in AAA Titles, Unannounced Titles and Next Gen Consoles

Umbra Software Interview: World Creation in AAA Titles, Unannounced Titles and Next Gen Consoles

Used in world generation, we talk to the creators about the future of Umbra.

The Witcher 3: Wild Hunt Counts Down to “Killing Monsters”

The Witcher 3: Wild Hunt Counts Down to “Killing Monsters”

Like a (witching) boss.

Umbra Dev On PS4 And Xbox One’s Graphical Leap: “You Will Be Blown Away” In “A Year Or Two”

Umbra Dev On PS4 And Xbox One’s Graphical Leap: “You Will Be Blown Away” In “A Year Or Two”

Still a long, long way to go though, says director of developer relations Thomas Puha.

Witcher 3 Developers Open Up A New Studio In Cracow

Witcher 3 Developers Open Up A New Studio In Cracow

CD Projekt RED continues to grow.

The Witcher 3: Wild Hunt to be Published by Warner Bros. in North America

The Witcher 3: Wild Hunt to be Published by Warner Bros. in North America

Geralt's North American journey is officially on.

The Witcher 3: Wild Hunt Avoiding Co-op Multiplayer

The Witcher 3: Wild Hunt Avoiding Co-op Multiplayer

Director Konrad Tomaszkiewicz isn't so high on a mode that interrupts the narrative, even slightly.

CD Projekt RED Looking Into Witcher 2 to Witcher 3 Save Transfers

CD Projekt RED Looking Into Witcher 2 to Witcher 3 Save Transfers

Currently in talks with Microsoft for the same.

The Witcher 3 Wild Hunt Interview: PS4-Xbox One Versions, Weather System, Monsters And Dragons

The Witcher 3 Wild Hunt Interview: PS4-Xbox One Versions, Weather System, Monsters And Dragons

We interview Jonas Mattson, the environmental artist on the game.

The Witcher 3: Wild Hunt PC Version to be “DRM-free”

The Witcher 3: Wild Hunt PC Version to be “DRM-free”

CD Projekt RED, one of the fore-runners of the same, reveals its sequel won't have DRM.

The Witcher 3: Wild Hunt Receives 49 Awards for E3 2013

The Witcher 3: Wild Hunt Receives 49 Awards for E3 2013

"Best Game of E3" and "Best RPG of E3" included.

The Witcher 3: “Standalone Engine Team” Handling Cross-Platform Work

The Witcher 3: “Standalone Engine Team” Handling Cross-Platform Work

This will mark the developer's first cross-platform simultaneous release.

The Witcher 3 Dev: “If you Try to do Too Much, You End up With an Average, Crappy Game”

The Witcher 3 Dev: “If you Try to do Too Much, You End up With an Average, Crappy Game”

Executive producer John Mamais on implementing unique features versus the amount of time they'd take.