"It’s a huge part of the franchise and this game is no different," says game design director Kent Hudson.
He says he's seen Spawn in action, and it's wicked.
“We don’t try to distance ourselves from that," says executive producer Jerk Gustafsson.
Bust up some crystals and complete World Events prior to the Cataclysm's release.
Exception developer Will Traxler speaks with GamingBolt about the upcoming 2.5D action platformer.
Ubisoft bids farewell to this behemoth of a game with a fittingly excellent expansion.
There's no need to fear the mouse and keyboard people.
Avengers- keep assembling.
As per Clint Hocking, it was a natural evolution of the franchise.
Going from The Witcher 3's fantasy setting to Cyberpunk 2077's sci-fi cyberpunk aesthetic proved to be a bit of a challenge for the Polish developer.
"There’s nothing in the game that people don’t like, right?" says senior producer Anthony Nicholson. Well, he's not wrong.
Publisher Bandai Namco confirms FromSoftware's open world title won't be seeing the limelight just yet.
The game's file size on Switch has also been revealed.
Bigger doesn't always equal better - a lesson that Bethesda could benefit from for its next RPGs.
Check out how the next DLC character looks in-game.
More info, including when the collector's edition can be pre-ordered, coming before 2019 ends.
Sebastien Le Touze, CEO of eXiin, says the next generation will take a while to reveal its full capabilities.
The sweet ride is the highlight of this new screen.
The game continues to climb the mountain.
It's not surprising, but still a great milestone.