MiHoYo details the various challenges faced when creating the snow-covered region.
With big-budget titles coming out buggier than ever, could early access offer a potential solution?
The first season's qualifiers start in February.
The lethargic fighter makes his return for the sequel.
A demo is currently available for PS4 and Switch in Japan.
One Fragile Resin will be doled out every 10 levels going forward.
The developer apologized, saying there's "been a bit of a mixup."
The full game will be available on cartridge with no download required.
The publication reports 30 hours to clear the game and over 200 hours of additional activities.
Several pieces by senior concept artist Hyoung Nam may point to the studio's next title.
Hawkmoon's catalyst and random rolls, along with a new ship, can be earned.
Shatterdive and Whisper of Fissues should be less oppressive in the Crucible.
A jokingly title move-set variation for Sheeva was apparently the reason.
Combat also briefly showcased with different weapons and abilities.
A capable rig is still required for running the psychological horror game.
The Medium and Cyber Shadow are also inbound.
Four Acts, local multiplayer, and raising Tims will be available to try out.
"Definitely opportunities" for sprites that couldn't make it as per Ember Lab's Josh Grier.
The LinkedIn profile for a former visual arts senior director at PlayStation Worldwide Studios compares it to God of War and The Last of Us.
Indivisible and Death's Gambit are also on their way out.
