Archive For Interviews Category

Path of Exile PS4 Interview – PS4 Pro Enhancements, Microtransactions And More

Path of Exile PS4 Interview – PS4 Pro Enhancements, Microtransactions And More

Grinding Gear Games co-founder Chris Wilson talks to us about the upcoming PS4 release of the free-to-play action-RPG.

Ion Maiden Interview – A Trip Back To The Golden Era of First Person Shooters

Ion Maiden Interview – A Trip Back To The Golden Era of First Person Shooters

We speak with 3D Realms founder Scott Miller about the upcoming classic first person shooter, Ion Maiden.

Home Sweet Home Interview – A Conversation About One of the Scariest Games In Recent Years

Home Sweet Home Interview – A Conversation About One of the Scariest Games In Recent Years

The team at Yggdrazil Group talks to us about their horror title, now out on consoles as well.

Bless Unleashed Interview – Discussing the Lore, the Challenges of Making a Console MMO, and More

Bless Unleashed Interview – Discussing the Lore, the Challenges of Making a Console MMO, and More

We speak with Round 8 Studio's head of development Jason Park about the upcoming Xbox One MMORPG.

Subdivision Infinity DX Interview – Customization, Locations, New Content, and More

Subdivision Infinity DX Interview – Customization, Locations, New Content, and More

We talk about the upcoming space combat title with Mistfly Games and Blowfish Studios.

Mind Labyrinth VR Dreams Interview – “Take Your Time, Enjoy the Music, and Enjoy the Moment”

Mind Labyrinth VR Dreams Interview – “Take Your Time, Enjoy the Music, and Enjoy the Moment”

Frost Earth Studio's Andrea Marinelli talks to us about the dream-like VR alternate world experience.

Remnant: From the Ashes Interview – Talking About World Design, Crafting, Progression, and More

Remnant: From the Ashes Interview – Talking About World Design, Crafting, Progression, and More

Gunfire Games, the studio behind Darksiders 3, talk to us about their upcoming third person survival action title.

Observation Interview – A Unique Sci-Fi Thriller that “Flips the Switch”

Observation Interview – A Unique Sci-Fi Thriller that “Flips the Switch”

We speak about the unique-looking upcoming sci-fi thriller Observation with members of its development team No Code.

The Surge 2 Interview – Talking About Combat, Level Design, Boss Encounters, and More

The Surge 2 Interview – Talking About Combat, Level Design, Boss Encounters, and More

We speak with The Surge 2's creative director Jan Klose to talk about the upcoming sci-fi Soulslike action-RPG.

Damnview: Built From Nothing Interview – A Social Structure Commentary Wrapped In A Life Simulator

Damnview: Built From Nothing Interview – A Social Structure Commentary Wrapped In A Life Simulator

Brainwash Gang's creative director and producer Edu Verz talks to use about the unique upcoming sandbox simulation title.

Death Mark Interview – The Grizzly Horror Visual Novel’s Inspiration, Story, and More

Death Mark Interview – The Grizzly Horror Visual Novel’s Inspiration, Story, and More

We talk about horror visual novel Death Mark with developers Experience Inc. and publishers Aksys Games.

The Forest Interview – Talking About Influences, Multiplayer, Plans for the Future, and More

The Forest Interview – Talking About Influences, Multiplayer, Plans for the Future, and More

We speak with Endnight Games' Anna Terekhova about their unique and atmospheric survival video game.

Boundless Interview – An Ambitious Sandbox MMO Shaped By Its Players

Boundless Interview – An Ambitious Sandbox MMO Shaped By Its Players

James Austin, CEO of Wonderstruck, talks to us about the studio's ambitious sandbox MMO.

Death’s Gambit Interview – Inspirations, the Need for Pixel Art, Non-Linear Gameplay, and More

Death’s Gambit Interview – Inspirations, the Need for Pixel Art, Non-Linear Gameplay, and More

White Rabbit's co-creator Alex Kubodera talks to us about the indie studio's recent Metroidvania title.

Dead or Alive 6 Interview- Improved Fighting Mechanics, PS4 Pro And Xbox One X Enhancements And More

Dead or Alive 6 Interview- Improved Fighting Mechanics, PS4 Pro And Xbox One X Enhancements And More

Dead or Alive 6 director and producer Yuhei Shimbori talks to us about the upcoming fighter.

One Finger Death Punch 2 Interview – Not Messing With A Winning Formula, the Challenges of Development, and More

One Finger Death Punch 2 Interview – Not Messing With A Winning Formula, the Challenges of Development, and More

Silver Dollar Games answer some of our questions about the upcoming beat 'em up.

Jagged Alliance: Rage! Interview – Character Roster, Gameplay Changes, Difficulty, and More

Jagged Alliance: Rage! Interview – Character Roster, Gameplay Changes, Difficulty, and More

Jagged Alliance: Rage! developers Cliffhanger Productions answer some of out most burning questions about the upcoming turn based tactics title.

The Missing Interview – Hidetaka “Swery” Suehiro Talks About His New Studio’s Debut Project

The Missing Interview – Hidetaka “Swery” Suehiro Talks About His New Studio’s Debut Project

We talk with Hidetaka "Swery" Suehiro about his unique upcoming platformer.

Close to the Sun Interview – Creating An Alternate History Story With A Unique Horror Twist

Close to the Sun Interview – Creating An Alternate History Story With A Unique Horror Twist

[drop-cap]C[/drop-cap]lose to the Sun is looking like a unique, ambitious game, with an alternative history setting that puts the limelight on Nikola Tesla as one of its most major characters, in the... Read More

Timespinner Interview – Influences, Narrative Themes, Time Travel Mechanics, and More

Timespinner Interview – Influences, Narrative Themes, Time Travel Mechanics, and More

We talk to Timespinner creator Bodie Lee about his retro Metroidvania title.