Richard Hill-Whittall answered some of our questions about his studio's project which is currently in Early Access.
The developers of HIVE answers some of our questions about the game.
Snail Games answer some of our questions about their upcoming game PixARK.
The developers of SINNER: Sacrifice for Redemption answered some of our questions about the game.
Julian Gollop answers some of our questions regarding his team's upcoming game, Phoenix Point.
The developers of Minit answer some of our questions about the game.
Adrian Lazar, the creator Planet Alpha, answers some of our questions about the game.
The 15th entry in the Nobunaga's Ambition series brings some fresh ideas to the table.
The game's Producer Romain Ginocchio answered some of our questions about the game.
Game Director Paul Rustchynsky answers some of our questions about Codemasters' unique racing game, Onrush.
A discussion on current issues in the games industry.
DevilishGames' director David Ferriz answers some of our questions about their upcoming game, Path to Mnemosyne.
Game Designer Felipe Dal Molin from Aquiris Studios answers some of our questions about their game, Horizon Chase Turbo.
Pierre-Olivier Macé from ILLOGIKA answers some of the questions we had regarding their game, Subaeria.
Kierran Newland from Inertia Game Studios answered our questions about their upcoming game, Catastronauts.
Ghost Ship Games' CEO Søren Lundgaard answers our questions regarding developing a game for the Xbox One and Xbox One X.
Gamingbolt spoke to Spearhead games about their latest game, Omensight.
Cristian Gonzalez and Daniel Winkler discuss their upcoming party game, Headsnatchers.
Matt Pettit, Producer of Defiance 2050, answered some of our questions about this remake.
FDG Entertainment spoke to Gamingbolt about their upcoming game, Monster Boy and the Cursed Kingdom.