Archive For Interviews Category

Minit Interview: ‘We Want To Give Players A Condensed Adventure, Short But Sweet’

Minit Interview: ‘We Want To Give Players A Condensed Adventure, Short But Sweet’

The developers of Minit answer some of our questions about the game.

Planet Alpha Interview: Harness The Power Of Day And Night

Planet Alpha Interview: Harness The Power Of Day And Night

Adrian Lazar, the creator Planet Alpha, answers some of our questions about the game.

Nobunaga’s Ambition: Taishi Interview – Experience Japanese History From The Warring States Era

Nobunaga’s Ambition: Taishi Interview – Experience Japanese History From The Warring States Era

The 15th entry in the Nobunaga's Ambition series brings some fresh ideas to the table.

Tennis World Tour Interview: An Ultra-Realistic Simulation Of Tennis

Tennis World Tour Interview: An Ultra-Realistic Simulation Of Tennis

The game's Producer Romain Ginocchio answered some of our questions about the game.

Onrush Interview: A Brand New Take On The Racing Game Genre

Onrush Interview: A Brand New Take On The Racing Game Genre

Game Director Paul Rustchynsky answers some of our questions about Codemasters' unique racing game, Onrush.

An Interview With Michael Pachter on PS4, Xbox, Switch, Battle Royale Games, and More

An Interview With Michael Pachter on PS4, Xbox, Switch, Battle Royale Games, and More

A discussion on current issues in the games industry.

Path To Mnemosyne Interview: A Surreal And Hypnotic Adventure

Path To Mnemosyne Interview: A Surreal And Hypnotic Adventure

DevilishGames' director David Ferriz answers some of our questions about their upcoming game, Path to Mnemosyne.

Horizon Chase Turbo Interview: Recovering The Retro Arcade Racer

Horizon Chase Turbo Interview: Recovering The Retro Arcade Racer

Game Designer Felipe Dal Molin from Aquiris Studios answers some of our questions about their game, Horizon Chase Turbo.

Subaeria Interview: Brains Over Brawn

Subaeria Interview: Brains Over Brawn

Pierre-Olivier Macé from ILLOGIKA answers some of the questions we had regarding their game, Subaeria.

Catastronauts Interview: Saving Your Ship From Disaster

Catastronauts Interview: Saving Your Ship From Disaster

Kierran Newland from Inertia Game Studios answered our questions about their upcoming game, Catastronauts.

Deep Rock Galactic Tech Interview: Xbox One X’s Biggest Strength Is In Its GPU

Deep Rock Galactic Tech Interview: Xbox One X’s Biggest Strength Is In Its GPU

Ghost Ship Games' CEO Søren Lundgaard answers our questions regarding developing a game for the Xbox One and Xbox One X.

Omensight Interview: Developing A Narrative Puzzle

Omensight Interview: Developing A Narrative Puzzle

Gamingbolt spoke to Spearhead games about their latest game, Omensight.

Headsnatchers Interview: ‘I Think Laughter Is The Most Important Factor’

Headsnatchers Interview: ‘I Think Laughter Is The Most Important Factor’

Cristian Gonzalez and Daniel Winkler discuss their upcoming party game, Headsnatchers.

Defiance 2050 Interview: Continue The Fight

Defiance 2050 Interview: Continue The Fight

Matt Pettit, Producer of Defiance 2050, answered some of our questions about this remake.

Monster Boy And The Cursed Kingdom Interview: A Big Adventure In A Magical World

Monster Boy And The Cursed Kingdom Interview: A Big Adventure In A Magical World

FDG Entertainment spoke to Gamingbolt about their upcoming game, Monster Boy and the Cursed Kingdom.

DayZ Interview: ‘We Certainly Did Not Take The Money And Run Off’

DayZ Interview: ‘We Certainly Did Not Take The Money And Run Off’

Lead Producer Eugen Harton answers some of our questions about their upcoming release, DayZ.

The Big Interview: Cory Barlog, The Director of God of War [Spoiler Discussion]

The Big Interview: Cory Barlog, The Director of God of War [Spoiler Discussion]

We discuss game development, God of War's story, its reception, Cory Barlog's favorite games, and more in an extensive chat with him. Full spoilers for God of War inside. BEWARE.

Earthfall Interview: Tactical Combat Against Deadly Aliens

Earthfall Interview: Tactical Combat Against Deadly Aliens

Colin Moore from Holospark answers some of our questions about Earthfall which is set to launch this Spring for PC, PS4, and Xbox One.

9 Monkeys Of Shaolin Interview: A Fisherman’s Revenge

9 Monkeys Of Shaolin Interview: A Fisherman’s Revenge

The CEO of Sobaka Studios answers some of our questions about their upcoming game, 9 Monkeys of Shaolin.

Red Faction: Guerrilla Re-Mars-tered Interview: Destruction Has Never Looked So Good

Red Faction: Guerrilla Re-Mars-tered Interview: Destruction Has Never Looked So Good

THQ Nordic answered some of our questions about their upcoming remastered edition of Red Faction Guerrilla.