Insomniac's Bryan Intihar might be working on the story draft for the sequel.
If only because cross platform play by definition does not apply to all games.
Sony Santa Monica is looking to hire people in several major positions.
Sony's new development team based in San Diego – who are currently working on an unannounced AAA project – attracts more top bill talent.
For now, this is unsubstantiated, and should be treated as such.
Industry analyst Michael Pachter of Wedbush Securities talks to us about everything from the future of the Switch and VR to current-gen consoles and when we can expect to see next gen systems.
Some developers will always prioritize frame rate over resolution, as per Marc-André Jutras.
Neural networks certainly present more interesting progression paths for games than just the linear “same but prettier” road we’ve been on for a while.
IDC's Research Director for Gaming and VR/AR, Lewis Ward, talks to GamingBolt about everything from VR to when he thinks next gen is coming.
NPD analyst Mat Piscatella talks to GamingBolt about the future of Nintendo, next-gen predictions, and more.
IDC analyst Lewis Ward believes that current gen systems still have a couple years of life left in them.
One of the job listings also suggests – yet again – that the game will have online elements.
Sony looks to be "building the next generation PlayStation backbone."
They seem to be very explicitly recruiting for the next round of console hardware.
NPD analyst Mat Piscatella is confident that the PS5 will feature backwards compatibility with PS4 games.
Industry analyst Michael Pachter believes people will likely look at Fallout 76 as a blip.
Internet infrastructure problems prevent digital only consoles for now, he says.
"Both systems have done well in the US, but 2019 will likely be a transition year as we move into 2020," says Mat Piscatella.
Avalanche Studios' Paul Keslin feels recent trends might be indicative of future growth for cross-play opportunities.
Polyphony Digital have created their very own in-house real-time ray tracing tech.