Originally slated for October, Bioware wants an extra few weeks to further polish the experience.
And so it begins.
PopCap's Owen Johnson talks about bringing the shooter to PS4.
A brief ad in a recent gameplay video confirms the Premium service's existence.
"When you buy a game it should work."
Creative director Ian Milham wants to do something the series hasn't attempted before.
Check out the large mine you'll be waging war across in the new DLC map.
Plus you can drive safer knowing an assault rifle won't blow up your car (right away).
Trinity, Genghis Khan and Kareem Abdul Jabbar are out though.
Ken Moss will work to implement EA's "strategy and vision" for digital and IT.
Despite problems in the past, general manager Karl-Magnus Troedsson is insistent on listening to fans.
Bioware will discuss working on the untitled sequel.
GOOOAALLL.
It won't be a 'no choice roller coaster.'
'It's great fun, I'll tell you that!'
But seriously, keep the barf bag handy.
Check out the rescue mission in part two of the E3 demo.
64 player maps are also included in the final game.
Ian Milham also explains how Hardline has been a big learning curve for them.
Beta players caused tons of widespread damage in their short run.