Archive for "path of exile" Tag
Ain’t no easy path for newbies here.
Freeing enemies, attacks with Totems and Brands, and much more has been discussed.
More mobs to kill and better telegraphed attacks should make some bosses better.
Studio director Chris Wilson says the expansion is "the next generation of action-RPGs."
Melee revamp, new activity with new reward, and new build archetypes are coming.
Criticism is always welcome but some specific points are a little...odd.
How do some titles command so many hours of playtime across a variety of genres?
Chris Wilson says it is "necessary to keep our developers happy and healthy for the long-term."
Various bugs, including one affecting Dual Strike and Cleave users, are also being addressed.
Good or bad, some parts in these games are just so boring.
The free-to-play action-RPG launches with Synthesis, its latest Challenge League.
The disconnect between gameplay and purpose is too strong in BioWare's looter shooter.
The free to play action RPG will launch with the new Synthesis League.
Grinding Gear Games' latest Challenge League brings new skills, items, and changes to the action RPG.
Explore hidden memories and unearth the secrets behind new character Cavas.
New Skill Gems, buffs and nerfs to existing spells, and much more detailed.
Synthesis cosmetics that can be unlocked by completing challenges in the next League are also revealed.
Managing director Chris Wilson says, "We want first impressions to be good."
Fractured Items, Uniques, and a complete overhaul of spells are coming with the newest League.
Grinding Gear Games' action RPG makes you think differently about the genre (and is also pretty darn great).