Diablo Immortal is an action role playing game developed by Blizzard Entertainment and NetEase, and published by Blizzard Entertainment.
It is a spinoff of Blizzard’s Diablo franchise, and designed for online play on mobile platforms.
Helliquary Raids, changes to Bounties and Challenge Rifts, controller support and further optimization are coming based on feedback.
The mobile spinoff will be launching globally soon, Activision reiterates.
Faction-based PvP, the Helliquary, and two new zones also added.
Lead designer Wyatt Cheng provides new information on the mobile ARPG.
The mobile game will have its own identity against Diablo 4.
Ultimates and Legendary Items, along with their effects on gameplay, are showcased
Blizzard's J. Allen Brack feels the company did a "poor job double emphasizing" this fact.
"I don’t think it’s a requirement that we try to make every game work and speak to every single player," says Blizzard president J. Allen Brack.
People will have to ask Activision Blizzard for an "exact launch timetable", however.
Activision is looking to invest heavily in two of Blizzard's biggest properties.
Let’s just hope they actually do have something meaningful to show this time.
Blizzard eventually decided they would polish up the game and release it worldwide.
“Fans are letting us know what they want us to be working on. Loudly.”
Blizzard desperately trying to contain the negative reception to the upcoming Diablo Immortal.
"Blizzard severely miscalculated how their fans would respond," said Cowen and Company to investors.
Blizzard denies pulling any announcements or having any plans for the same.
This whole mess could have been avoided...
Ex-Blizzard developer thinks Blizzard is now out of touch with the fans.
The game "would not allow you" to play without an internet connection, according to Blizzard's Wyatt Cheng.
Expect "more mobile titles" that span "all of our IPs", says Blizzard's Allen Adham.
Control scheme "taking inspiration" from NetEase's other titles, says Blizzard's Allen Adham.
Co-founder Allen Adham reaffirms that "multiple things" are in development.
Set between Diablo 2 and 3, this mobile offshoot is developed by NetEase.