Game Overview:
A Plague Tale: Innocence is an action-adventure video game developed by Asobo Studio and published by Focus Home Interactive.
It follows the story of a sister and her younger brother who are trying to survive during the Hundred Years’ War, as they use stealth and puzzle solving to survive against soldiers and swarms of plague rats.
Asobo Studios' critically acclaimed action-adventure title is free to claim until January 4th, 8 AM PST, on the storefront.
Developer Asobo Studio is looking to recruit in multiple open positions on its team dedicated to A Plague Tale.
Publisher Focus Entertainment will also be joining the production as co-producers alongside French production house Merlin.
Speed Brawl was replaced due to a technical issue. Next week's free game will be Double Damage's Rebel Galaxy, a space faring action RPG.
Two very different games, one a narrative-driven stealth title and the other a multiplayer combat game, will be free starting next week.
A Plague Tale: innocence developer took to Twitter to mention some differences between Xbox and PlayStation with regards to next-gen updates.
It was announced the game would get a full next gen update earlier in the year. It seems the update has gone live early in most regions.
Asobo Studio's action-adventure title's PS5 upgrade is going to support many of the console's features, such as the DualSense's haptic feedback.
Free for previous gen owners of the title, it provides options like 4K UHD (but only on Xbox Series X and PS5), 60 FPS and 3D audio support.
A Plague Tale: Innocence is also rumored to be getting a next-gen remaster and will be free with PlayStation Plus for PS5 in July.
The game was a commercial success.
A host of interesting games are coming to the console Game Pass soon.
Three excellent indies are headed to Microsoft's service.
A sequel to acclaimed adventure game could be coming in 2022.
Focus Home Interactive says both games did well.
Try out the first chapter of the narrative driven stealth title.
The narrative-driven adventure game will get a photo mode soon.
Focus Home Interactive puts out a trailer to celebrate the game's strong reviews.
Asobo Studio's A Plague Tale: Innocence debuts in ninth place.
We take an in-depth look at the technology powering Asobo Studio's A Plague Tale: Innocence.
Plot twist: Sean Bean doesn't die in the trailer.
As far as Asobo Studio is concerned, A Plague Tale: Innocence is "a one-and-done narrative experience".
A Plague Tale: Innocence has the heart of an indie game, and the sheen of a AAA blockbuster.
The sinister master behind Lord Nicholas and the Inquisition are revealed.
We get a look at what you have to do to survive.
Game Director Kevin Choteau has lofty goals for the game’s narrative.
New screenshots show off stunning visuals.
Sneak around guards and manipulate plague rats to your advantage.
Amidst the controversy, Asobo Studio's David Dedeine says crunch is unavoidable.
Here's why Asobo Studio's narrative-driven adventure deserves all your attention.
The sobering tale gets an equally melancholy score.
Asobo Studio's upcoming narrative-driven adventure has gone gold more than a month prior to its launch.
Game director Kevin Choteau speaks with GamingBolt about the upcoming narrative-driven adventure.
Everything you need to know about A Plague Tale: Innocence.
Details about PS4 Pro and Xbox One X enhancements, mod support, photo mode, and more also revealed.
Gameplay, environmental design, and lots of rats dot the latest trailer.
Find out how Asobo Studio went about recreating the world of the Dark Ages.
Asobo Studio's incredible looking action adventure title will be releasing in May.
Orphan siblings Amicia and Hugo try to survive in a land infected with plague and disease.
Escape the swarms of rats in this 14th century tale of two children escaping the plague.
Enter the world of France in the 14th century and find a way to escape the plague.
A deadly secrets awaits...
An awfully pretty picture of an awful world awaits.
There're a lot of rats to watch out for.
Get ready to walk with rats.
Asobo Studios chief creative officer discusses console performance.
"We already know that there's too many rats, too many animations, too many AI at the same time."
"Suddenly you can push the limit quite easily further."