Alongside an increased internal resolution, the open-world title now runs at 60 frames per second in Quality Mode on the console.
In the second story DLC, players venture to the Spires of the Clouded Forest to meet a new Na'vi clan and learn new Ikran skills.
A "critical last-minute issue" has delayed Massive Entertainment's second and currently final story pack for the title by two days.
The story DLC takes place in the Spires of the Clouded Forest, where players partake in "epic aerial battles" with their Ikran.
It's on for Xbox Series X/S and PS5 for up to five hours, though co-op isn't available, and you must be connected online.
The open world title's first of two planned story expansions is out today on all platforms.
Players will once again go up against the nefarious RDA in an attempt to protect the unity of the Na'vi clans.
The open world game is releasing soon for Valve's digital platform on June 17, half a year on from its original release.
Meanwhile, the open world action-adventure title's PC version has added support for Intel XeSS Super Sampling.
Title Update 3 for Avatar: Frontiers of Pandora now allows players to use the DualSense for gyro aiming, among many other features.
Despite widespread critical acclaim, it seems Prince of Persia: The Lost Crown has failed to attract a large number of players upon its release.
EA Sports FC 24 tops the UK physical charts again, while CD Projekt RED's Cyberpunk 2077: Ultimate Edition debuts in 15th place.
Ubisoft says the patch is "mandatory", and a one-time internet connection is required even for those who want to play offline.
The first person open world action-adventure title is set to launch for PS5, Xbox Series X/S, and PC on December 7.
The first story pack, The Sky Breaker, launches in Summer 2024, followed by Secrets of the Spire in Fall. Both add new missions and areas.
Based on James Cameron's blockbuster movies, the open world title launches on December 7th for Xbox Series X/S, PS5 and PC.
Haptic Feedback offers different vibrations when traversing terrain, and the Adaptive Triggers make each weapon feel unique.
"We want you to feel immersed and like you're really on Pandora," says game director Ditte Deenfeldt about the perspective.
However, if the host has reached a later part in the story, the other player can't access it without progressing to the same point.
Massive Entertainment and Ubisoft's open world title is set to launch for PC and current-gen consoles on December 7.
Battle the RDA in the air, assault their bases or embark on side quests across Pandora to rescue people in the upcoming open-world shooter.
Hands-on previews have gone live for Ubisoft's upcoming open world title, revealing new gameplay details.
The first person open world action-adventure game is set to launch for PC and current-gen consoles on December 7.
According to a recent report, many games media personnel got the opportunity to play through three hours of the game.
Avatar: Frontiers of Pandora will be coming to PC, PS5 and Xbox Series X/S on December 7.
The open-world title's PC version also supports high refresh rates, many-core CPUs, Ultrawide displays, and Nvidia DLSS.
In addition to Assassin's Creed Mirage, Avatar: Frontiers of Pandora, The Crew Motorfest, and more, this group will also include another unnamed "large game".
Neither of Massive Entertainment's upcoming open world titles will be available on Epic Games Store or Steam, it seems.
"My ultimate core goal is to make it possible for me, and you, to go to Pandora, and a first-person perspective is the best way to be immersed in a new place," says creative director Magnus Jansén.
At launch, Season Pass owners get a unique Banshee, cosmetic set and an extra quest with access to two story packs coming later.
Ubisoft has also revealed new details on the action-adventure title's open world, combat, progression mechanics, and much more.
Assassin's Creed Mirage and The Crew Motorfest will also have live reveals when the showcase airs on June 12th at 10 AM PDT.
It's also been claimed that the game will feature microtransactions and purchasable in-game currency packs.
A new leak has seemingly spilled the beans on Massive Entertainment and Ubisoft's long-in-development Avatar game.
The leaker says more gameplay footage for the first person open world title will also be leaked soon.
Pre-ordering the game reportedly nets The Child of Two Worlds Pack, which provides a cosmetic set for characters and weapon skin.
In spite of recent dire reports about Ubisoft's pipeline of releases and their financial impact, the company allegedly expects significant returns in the near future.
Ubisoft Massive is working with James Cameron's Lightstorm Entertainment, creating "the tools needed" to bring "a new part of" Pandora to life.
Candidates will "Work closely with game economy designers to come up with justified pricing for items, events, and services."
The upcoming first person open world action-adventure title was recently delayed from 2022 into fiscal year 2023-24.
The first person open world game was due out before April 2023, but is now expected to launch between April 2023 and March 2024.
Rumors indicate that Avatar: Frontiers of Pandora will be hitting PC, PS5, Xbox Series X/S, and Stadia on November 18, right in the middle of release season for games.
Ubisoft's upcoming free-to-play titles will also "benefit" the company and are in the "final stages of development" with tests currently ongoing.
Massive Entertainment is inviting those who stay in Malmö, Denmark to playtest for the upcoming first-person sci-fi title.
David Polfeldt – former manager of The Division developer Massive Entertainment – confirms his sabbatical has turned into a permanent departure.
Ubisoft has provided a brief outline of what its output is going to look like for the coming fiscal year, including the relentlessly-delayed Skull and Bones.
It will build on Avatar's "amazing science fiction world" which is "a great playground" as per Disney and Pixar Games VP Luigi Priore.
The upcoming open world game's developers say that ray tracing is going to be baked into every version of the game, with lower-spec PCs using software-based ray tracing.
The developers at Ubisoft Massive take a look at the latest iteration of the Snowdrop engine and how it leverages the PS5 and Xbox Series X/S.
"The more technically excellent it is, the more capable it is of taking you from where you are and into the world of Pandora," says creative director Magnus Jansén.
From data streaming to world design to artificial intelligence, Avatar: Frontiers of Pandora is doing things it would not have been able to do on older hardware.
Play as a Na'vi who explores the never-before-seen Western Frontier of Pandora, teeming with new characters, creatures and RDA forces.
The open world Star Wars title will be built on the Snowdrop Engine.
The adaptation hasn't been canceled just yet.
Don't expect to see the new Avatar title until after April 1st 2020.
Former DICE GM now heads up Ubisoft's newest studio.
Massive also addresses micro-transactions.
For PC and 'consoles'.