"The rules that they play, we might not understand them. It's a different thing," says WolfEye Studios' Raphael Colantino.
Several players have reported receiving the full amount following the end of the co-op title's development and Arkane Austin's closure.
"In the end, I've said over and over, I have to run a sustainable business inside the company," says the Microsoft Gaming CEO.
The open world co-op shooter has received its final update, with developer Arkane Austin having recently closed its doors.
Game Update 4 will also revamp the Nest system and add pausing during single-player with additional details coming "soon."
Xbox boss Sarah Bond talks about Microsoft's decision to shut down studios, and how it's meant to help Xbox in the long term.
"Don't throw us into gold fever gambits, don't use us as strawmen for miscalculations/blind spots," says Arkane Lyon's Dinga Bakaba.
Arkane Austin was reportedly still working on updates and long overdue Hero Pass content before Microsoft closed the studio.
Those who purchased the Hero Pass with the Bite Back Edition or upgraded to the latter are "eligible to receive the value of the upgrade."
Roundhouse Studios and Alpha Dog Studios are also being closed down due to a “reprioritization of titles and resources.”
Arkane Austin promised additional details on new heroes and other updates for later this year, but it's been six months since any updates.
Included with the Bite Back Edition, the Hero Pass adds two new heroes with unique skills and gameplay. Further details are pending.
The update also gates Shrouds, Anglers and Siphons from the open world until a certain point and buffs Watchers, Soulless and human enemies.
The publisher reportedly discussed "sticking with the game for years" at this year's Summer events, per Jez Corden of Windows Central.
The update also brings increased open world enemy population and new encounters.
Bethesda plans to help Arkane continuously work on and improve Redfall to recreate the success of The Elder Scrolls Online and Fallout 76.
Microsoft made the decision that all ZeniMax games would be Xbox exclusive back in 2021.
The beleaguered and widely panned vampire first person shooter hasn't sold very well, according to Microsoft.
Arkane Austin won't be shuttered following Redfall's failure, Xbox Game Studios head Matt Booty says.
Players should now encounter more enemies in the open world and feel threatened by The Rook, Cultists and Bellwether mercenaries.
Leadership allegedly assured the team things would get "exponentially better once the final art was implemented, and the bugs were fixed."
By the time development on Redfall was completed, 70 percent of the staff who worked on Prey had allegedly left the studio.
Hotfix v1.01 is mostly about backend improvements, updating game server heartbeat logic for "improved backend communication."
Xbox boss says the company "didn’t do a good job early on in engaging Arkane Austin" and "left them to work" on Redfall.
Xbox boss Phil Spencer says mock reviews conducted during development suggested the game would score at least in the 70s.
Phil Spencer says the company will "continue to work" on it and takes "full responsibility for launching a game that needs to be great."
A report claims that Microsoft was completely hands-off with the project, with ZeniMax still essentially operating as a separate company.
Arkane's open world shooter will feature an impressive array of accessibility features for gameplay, visuals, audio, language, and more.
Redfall's Ultra settings will demand a beefy rig, though requirements on recommended specs are relatively less steep.
Find out when Arkane's open world first person shooter will become accessible on all platforms in your region.
Arkane Studios' open world first person shooter launches for Xbox Series X/S and PC under a week from now, on May 2.
The PC version's download is a hefty 94.3 GB, though final install sizes are yet to be determined. Arkane's shooter is out on May 2nd.
As an author and cryptid hunter, Devinder is plenty familiar with mysterious enigmas, and invents his own weapons to fight against them.
Microsoft has unveiled the full list of games that will be added to the Game Pass catalog as part of its Wave 2 lineup for April.
Engineering and robotics specialist Remi de la Rosa will be aided by her robot companion Bribon as she takes on the vampire overlords of Redfall.
Arkane confirms the game will run at 4K and 30 FPS on Xbox Series X, and 1440p and 30 FPS on Xbox Series S, with a 60 FPS mode set to arrive "at a later date."
Jacob Boywer is a private military contractor who finds himself trapped in the town of Redfall after a job goes wrong, leaving him with unexplainable powers.
The Rook is a special, powerful vampire type that players will be squaring off time and again throughout their adventure in Redfall.
After a botched trial at Aevum, Layla can use telekinetic umbrellas to block damage and create lifts to elevate herself and her enemies.
The Xbox manufacturer has reaffirmed that future ZeniMax titles for other consoles are decided on a "case-by-case basis."
The open world shooter's creative director reveals why the game is built on Unreal Engine 4 rather than its successor.
"We have plans for additional guns, costumes, monsters, characters, and more that we can't talk about right now," says creative director Harvey Smith.
"They came in and they said ‘No PlayStation 5, we’re focusing on Xbox, PC, and Game Pass,'" says studio director Harvey Smith.
Director Harvey Smith says the team has "already started work to address this in the future," though he's "not supposed to promise anything."
Learn more about the events that led to the town's fall and the various antagonistic forces players must combat to take it back.
Redfall's co-op multiplayer will not care about what platform you're playing the game on.
It looks like new details and hands-on impressions on Arkane Studios' co-op open world shooter will be arriving soon.
The Rook is a hulking enemy that can appear based on how often you anger the greater Vampire hierarchy with your choices.
"Things should feel more challenging because you have more players, but it isn’t a flat multiplier by any means," the developer explains.
Every home and convenience store is rife with lore, which provides more information on the back story, as per Arkane's Ben Horne.
A glimpse of the various locations that players will explore in the town of Redfall is showcased, along with more trippy surroundings.
If you're looking to own a physical disc of Redfall, your only choice will be the Xbox Series X version.
It looks like Redfall's physical copies on PC and Xbox Series X will come with a download code for the game rather than a disc.
Though you will have the option to play through all of Redfall solo, you'll still require a persistent online connection to play the shooter.
"I'm just really encouraged by the strength that Bethesda's going to show in our portfolio," says the Xbox boss.
You'll need some strong hardware to run the open-world co-op shooter when it launches on May 2nd for Xbox Series X/S and PC.
The Bite Back Edition will come with a Hero Pass, the Throwback Outfit Pack, a Laser Beam multi-weapon skin, and the Tactical Knife Stake weapon attachment.
Arkane Studios' open world first person shooter continues to look promising in its newest gameplay showcase.
Supposedly, only Redfall and The Elder Scrolls Online will be featured. It's unknown if the event will be public.
The console version will reportedly retail for €79.99 while upgrading to the Deluxe Edition costs €29.99, as per leaker billbil-kun.
The release date for Arkane's open world first person shooter is expected to be announced at Xbox and Bethesda Developer_Direct later this month.
"Our goal has been to be as transparent as possible on what dev teams/games to expect to see in the show," says Xbox's Aaron Greenberg.
The official German Xbox blog states that release dates for the three upcoming first party titles will be announced at the showcase later this month.
Expect to hear more about Redfall, Forza Motorsport, Minecraft Legends, The Elder Scrolls Online, and more.
The rumored event will also reportedly look at major titles that Microsoft is releasing this year and could be a recurring event.
The upcoming open world shooter is unlike anything Arkane has done in the past, but the studio isn't quite done with immersive sims yet.
Weapons have random perks, so you may find a shotgun that either sets enemies on fire or fires with a UV flash to petrify vampires.
Characters will interact with each other dynamically based on squad composition, and will developer deeper bonds as they spend more time together.
"The pool that Game Pass offers is huge for us. It's kind of shocking, and scary in a way," says Arkane's studio director Harvey Smith.
"We got insight from some of our sister studios; the people who worked on DOOM came over and gave us feedback a couple of times," says creative director Ricardo Bare.
While it may feature four playable characters in co-op, according to its developers, Redfall is closer to Far Cry than it is to Left 4 Dead.
New reports claim that the open world first person shooter is targeting a launch in the first week of May, with a brief early access period planned as well.
Microsoft has confirmed it's raising the prices of its first party console titles, starting with 2023 releases like Forza Motorsport, Redfall, and Starfield.
"The decision to give the team the time to build the game that they feel they should be building is just the right thing to do," says Xbox's Phil Spencer.
Though still slated for the first half of 2023, Arkane Studios could hold a beta test for its co-op shooter sometime before launch.
"One thing we’ve definitely heard loud and clear is it’s been too long since we’ve shipped what people would say is a big first-party game," says Phil Spencer.
Different threats include the Angler, which can grab players, and the Watcher, which stands guard and can seemingly alert allies.
Developers on Arkane Austin discuss how the vampires take over in the co-op shooter, along with the lack of jump scares.
QuakeCon 2022 kicks off on August 18, and its stream schedule will feature a slot dedicated to a behind-the-scenes look at the development of Redfall.
Out in 2023, the first-person shooter sees the town of Redfall under siege by vampires and it's up to the survivors to take it back.
Non-host players won't receive any progress in their campaigns when playing co-op, though loot and XP can still be earned.
Psychic Nests are optional procedural dungeons which can be replayed and provide gameplay-altering Remnants for characters.
Redfall will offer four different playable characters, but Arkane says a squad can be composed however those players wish.
Arkane has dropped a meaty chunk of new details on its upcoming open world first person shooter, being billed as the studio's biggest game to date.
A lengthy gameplay demonstration for Arkane's co-op open world shooter shows plenty of combat, locations, abilities, and more.
Azure Specialist Paul T. recently posted on LinkedIn about appearances from these four Xbox-exclusive titles at today's showcase.
Redfall, the apparent absence of Avowed, and an appearance by Hideo Kojima are also seemingly planned as per insider Tom Henderson.
Xbox head says, "Delivering quality and consistency is expected, we will continue to work to better meet those expectations."
"The teams at Arkane Austin and Bethesda Game Studios have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them," Bethesda says.
Streaming at 10 AM PT, it will focus on "amazing titles coming from Xbox Game Studios, Bethesda, and our partners around the world."
Arkane Austin's upcoming shooter Redfall seems to still be in active development as multiple vacancies for the project have emerged on social media.
Arkane Studios' open world vampire-slaying first person shooter might not hit its intended Summer 2022 launch window.
Details and screenshots for Arkane Studios' upcoming open world game seem to have leaked following a recent playtest.
A senior level architect's profile indicates that R&D and incubation began in 2017. However, full production would have begun later.
Players who choose to run and gun without much thinking might not get far- or as Bethesda's Pete Hines puts it, "it's not a Leroy Jenkins game."
Arkane Studios' next title is an open world co-op shooter were vampires have blocked out the sun and one must fight for survival.
The game is apparently going to be announced at E3.
The game is being developed using Unreal Engine 4.
Dishonored creator Harvey Smith is part of a second team at Arkane working on their next game.
The studio is already hard at work on their next projects.