"Even now, returning to Tamriel and playing early builds has us filled with the same joy, excitement and promise to create."
Todd Howard just wanted to assure fans that, yes, Bethesda was working on The Elder Scrolls 6.
Bruce Nesmith, a former design director at Bethesda, says the idea of 'You do it to get better at it' is "absolutely going to continue."
Xbox boss Phil Spencer has previously said that the game is unlikely to launch for at least another five years.
Xbox boss Phil Spencer has once again suggested that the decision has yet to be made on whether The Elder Scrolls 6 will be exclusive to Xbox.
The highly anticipated fantasy RPG is the next major project Bethesda Game Studios will focus on after Starfield's launch.
Howard says there are "different ways to accomplish that given the time that has passed," but hopes the game was announced "more casually."
Microsoft made the decision that all ZeniMax games would be Xbox exclusive back in 2021.
Xbox boss Phil Spencer also says it's currently "difficult" for Microsoft to "nail down exactly what platforms" the open world RPG will launch for.
"If I do the math, I'm not getting any younger. How long do people play Elder Scrolls? That may be the last one I do. I don't know."
Sony argues that this fact makes Microsoft's promises to keep Call of Duty multiplatform irrelevant.
Microsoft previously said it had three Xbox and PC-exclusive ZeniMax titles in the pipeline, but The Elder Scrolls 6 might not be in that group.
Howard says Bethesda is aware that people will be playing The Elder Scrolls 6 for a long time, and that has impacted how the studio approaches development.
BGS' Todd Howard says that the team will be working on Fallout 5 once Starfield and The Elder Scrolls 6 have been done with.
According to a new leak, The Elder Scrolls 6 is now in the early stages of full development, with some gameplay details having emerged.
With Bethesda Game Studios currently focused on Starfield, it seems like work on The Elder Scrolls 6 is still moving at a gradual pace.
"In order to be on Xbox, I want us to be able to bring the full complete package of what we have," says Xbox boss Phil Spencer.
Todd Howard says single player experiences are a core part of the studio's DNA, but they could still utilize multiplayer and social ideas in games in the future.
Unsurprisingly, whatever Fallout 5 will end up looking like will be something fans will have to wait a very long time to see.
Though the vast majority of development work is currently being done on Starfield, "everybody works on everything," says Howard.
Howard is an executive producer on the recently announced MachineGames title.
"I think chasing scale for scale’s sake is not always the best goal," says Todd Howard.
"I look forward to learning about that," says Jim Ryan.
Unsurprisingly, that is all he says on that matter.
The head of Xbox once again seems to imply Bethesda titles will say in the Xbox ecosystem.
"I think 2-4 million players who would otherwise have owned PlayStation will now own Xbox," says the industry analyst.
Xbox boss Phil Spencer is also excited about the roadmap for future titles, "some announced and many unannounced."
Work on upcoming projects continues to ramp up at Bethesda Game Studios.
Pete Hines says he'd be "failing to properly manage your expectations" if fans expected details now.
So don't hold your breath for a proper gameplay reveal for either of them anytime soon.
Fallout 76 director also wants Starfield to be his "be all, end all science fiction game."
Both parties have "amicably resolved" the matter in a "mutually beneficial" fashion.
Bethesda recently gave fans a very tiny taste of what they can expect from the upcoming RPG's visuals.
It’s going to be a hell of a long wait for these games, folks.
So does this mean it IS going to be called Redfall?
Sci-fi author Jay Falconer, writer of post-apocalypse series "Redfall", is opposing's ZeniMax's trademark application for the same name.
Oblivion and Skyrim composer says his involvement would hinge on "a creative decision" on Bethesda's part.
Industry analyst Michael Pachter believes people will likely look at Fallout 76 as a blip.
I’m not a professional analyst, but I’m going to go out on a limb and say that this is extremely unlikely.
"It gets in front of a lot of the questions that we knew people were going to ask," says Bethesda's Pete Hines.
Bethesda has been working with Sony and Microsoft to make sure their visions for the next generation are on the same page.
"You definitely notice the age of the Creation Engine," says modder Kyle Rebel.
Bethesda's Pete Hines also delves deeper into the announcements of both upcoming games.
Matt Furor of ZeniMax Online Studios says "it's not coming anytime soon".
We're in for a wait with these two games, folks. Though I guess we already knew that.
Is this what the megaton sequel will be called?
Now we can move from asking about when they will announce it to asking about when they will release it.
Long story short: people really need to stop worrying.
"If you hold up every game as if it’s gotta do what Fallout and Skyrim did, then you’re not gonna make many games."
Pete Hines also reassures fans that single-player games are "part of who we are".
A user on Reddit may have uncovered more evidence that points at Hammerfell as the game's setting.
Bethesda talks about the necessity of scaling up to keep up with game development, and its own ambitions.
Todd Howard says Bethesda are making constant improvements to their tech for each of their new games.
Todd Howard reaffirms that Bethesda has decided where the game will be set.
Bethesda's Todd Howard speaks about the company's uncharacteristically early announcements for those two games.
The Elder Scrolls and Fallout director doesn't like to play it safe.
Hints in the trailer seem to suggest that Hammerfell will be the setting for the next Elder Scrolls game.
Meant to give fans a "better idea of where we're headed" says Pete Hines.
Bethesda Game Studios' Todd Howard says the team already knows when the next Elder Scrolls will be out.
There's more going on in the teaser trailer than meets the eye.
He also confirms that Fallout 76 has Bethesda's largest team ever working on it.
There you go, it's real.
How cool would this be?
More Elder Dragons? new areas? new missions?
The key is more dynamism.
Make it happen, Bethesda!
Also responds on how they manage to release one Skyrim port after another.
A series first, but plausible?
Here's something else Bethesda should improve...
At least they have a sense of humour about it...
Hype level: over 9000.
Come on Bethesda, just give it to us already!
The legend of the Dragonborn.
Moving to the east.
Taking a page out of Assassin's Creed's book.
Give up already, people.
Looking to the future is the only way to move forward.
What does it mean to lead a Brotherhood? The Elder Scrolls 6 should ideally have more to say about that.
In an age where emergent gameplay is the new norm, maybe The Elder Scrolls needs to be among the frontrunners.
Definitely an interesting proposition.
A much needed change if true.
The series' name should do wonders by itself.
Should Bethesda implement something similar in the next Elder Scrolls game?
Should Bethesda change things up, or does the current system work fine?
Apparently, Bethesda are going to do their own thing.
I personally honestly don't think so.
Should people be worried about the future?
Skyrim's excellent. But we want something new.
Here's why I'm willing to wait for a sequel to Skyrim a bit longer.
Do Bethesda need to change up how quests are handled?
Are Bethesda going to give the people what they want?
Is it possible to expect TOO much of an Elder Scrolls game?
Is Bethesda updating its development tools for the next big Elder Scrolls game?
A larger focus on the narrative through cutscenes perhaps?
Can Bethesda improve what is already perfect?
Does the system need an overhaul?
Do we need improvements?
We have some ideas.
Pete Hines clarifies once again.
It's a long ways off.
The one area that needs massive improvements.
More of the same?
A la Fallout 4.
Demand and supply.
Does Tamriel need more stealthy people?
The thought of an Elder Scrolls 6 in VR makes me giddy. In all ways.
Or possibly for one of the several other games that they're supposedly working on.
Lots of areas, apparently.
The spacefaring RPG gets plenty right.
Should Bethesda hold off on the inevitable megaton?
Masters of world-building.
From one modern masterpiece to another.
That's a LOT of games.
What can The Elder Scrolls 6 learn from its predecessors?
Should have hired one a decade ago.
Pete Hines crushes all our hopes.
Bethesda's heavyweights can teach each other a thing or two.
Even with the traditional AAA game development cycle, Bethesda games seem to take longer than usual.
Seriously people, you'd think you'd have gotten the message by now...
We're not getting it for another ten years, are we?
You'll probably get it this time, if the half a million times it was said before didn't convince you.
Taking a leaf out of Dark Souls' book.
The short answer is no.
The richness of both these universes probably ensures that Howard won't ever get bored of mining them further.
Fallout 4 and Skyrim director praises Nintendo's next platform.
Not so essential NPCs.
Which should be a given by now.
How many times will he have to say it before people believe him?
This is one area where some concerted improvements couldn't hurt.
Perks may have been a mistake.
It might not be a good idea to continue with voiced protagonists.
Players are doubtless going to hope that this incident does not lead to a less mod friendly product from Bethesda.
More questing but less grinding.
Hines says Bethesda will always favor gameplay and interactivity over graphics.
Something like that could work in an Elder Scrolls game, too.
An Elder Scrolls 6 in VR could be a pretty big deal...
So, we're not getting this till, like, 2025 at the earliest, it seems.
The studio has a right to exercise its creative muscle, Hines argues.
It will come eventually though.
Bethesda aiming big with their next game.
We're given control and agency just about everywhere else in the game, why not here too?
Will Bethesda do a 'Fallout Shelter' when the next Elder Scrolls nears launch?
Bethesda's DLC practices leave quite a bit to be desired of late.
They don't need to make it Dark Souls- they just need to understand what Dark Souls does right, and then put their own spin on it.
Which, I suppose, is par for the course for the company.
Bethesda may be able to tap into the Zelda audience by putting their game on Nintendo's system.
The Elder Scrolls spoke of this.
Don't expect it anytime soon.
No big mic drop moment, but three smaller, powerful ones nonetheless.
Could Bethesda's extended post launch support for Fallout 4 delay development on The Elder Scrolls 6?
It doesn't have to be like Fallout 4.
Really, this should have happened last year.
An argument for why Bethesda should offer their most popular game for free with their next title.
Has development on the new Elder Scrolls already started?
Is this even something anyone really wants?
Making a literal Skyrim 2 would be missing the point entirely.
The need for the next Elder Scrolls game to look good.
Can Bethesda reclaim the crown they lost to CD Projekt RED?
It's about time.
Could Bethesda indeed be looking to have another major announcement so soon?
Or, the new hire could be aimed at a remastered Skyrim.
Don't get your hopes high, Elder Scrolls fans.
Bethesda can go the route that The Coalition went with Gears of War: Ultimate Edition.
Todd Howard's recent comments seem to indicate that the company may be working on the next Elder Scrolls game.
Pete Hines is proud of how well Fallout 4 did.