DOOM is a first person shooter developed by id Software and published by Bethesda.
It is the fourth mainline instalment in the series, the first since DOOM 3 in 2004, and serves as a reboot of the franchise.
id Software has announced major changes to how it is selling games from the Doom and Quake franchises. There will also be new bundles for both franchises.
id Software and documentary-maker Noclip have released early gameplay footage for the cancelled DDOM 4 project, as well as some early footage from DOOM (2016)'s development.
id Software is currently hiring a combat designer for its next game, which looks to be yet another entry in the rebooted DOOM franchise.
It seems the collection of shooters, compiling several DOOM titles, is coming to the Switch. An official announcement is yet to be made.
id's Hugo Martin says more people finished up the sequel than the 2016 reboot.
The baddest of the big bads.
Examining the greatest strengths of id Software's modern classic.
Come on, make it happen.
Avail of discounts on a number of Bethesda-published titles till July 30th.
Rip and tear, until it's done.
Doom is an iconic franchise, which means it holds a lot of amazing facts.
For $9.99 per month, it's possible to experience both games (and several more) on Xbox One.
Head to head comparison between the Xbox One X and PS4 Pro versions of DOOM.
Bethesda continues being awesome and supporting all platforms.
A satisfying romp through hell.
"DOOM is among the very best looking and performing games on Switch."
Custom built rippin' and tearing.
Plus, Skyrim's Switch release date announced as well.
New changes are afoot in the latest version of DOOM.
But it was necessary to make the current DOOM.
New features coming to SnapMap, too.
This was a closed-door session but hopefully a public one is coming soon.
Story and cinematic presentation defined DOOM's previous iteration.
Denuvo DRM also apparently removed.
Classic Doom maps and secrets also added.
Double XP weekend begins today.
Stream scheduled for September 13th.
New Demon Rune, new maps but the same old carnage.
Plus, first multiplayer DLC comes next week.
The Plasma Rifle, Heavy Assault Rifle and Chaingun also receive changes.
He hints at temporal and spatial reconstruction instead to achieve 4K, while using the actual processing power for something else.
This week's top ten pretty much mirrors last week.
Grab it now while you can.
Plus new DLC information revealed.
Meanwhile an update to the multiplayer mode was released today.
Savaging a wreck.
Excellent, now give us a new Quake.
The power of modding.
Demons and gibbing? Pfft. Secrets are the main appeal in id Software's DOOM.
New content is coming, we just don't know what exactly it will be.
Homefront: The Revolution debuts at third place.
A few tech tips for DOOM.
World first? Probably.
DOOM is one of the best first person shooters of this generation
Check out these cheats and cheat codes for DOOM.
A complete video walkthrough of DOOM, with ending.
id Software's DOOM has a fairly big Day One patch.
Fast and furious.
Game is running at more than 100 fps in new video.
It's better than it sounds.
In Hell, everyone can hear you scream.
Ultra-Nightmare difficulty will feature perma-death.
Check out the stream inside.
The Snap Maps might become a rather popular tool once people get used to them.
The open beta has introduced us to a new DOOM. Is it worth the Color of Money reference?
Ending April 18th, 11:59 PM EST.
Our first look at the console versions of DOOM along with performance parameters for the PC build.
Halo in Hell.
What new announcements could be due this year?
It's some pretty substantial stuff.
The New Adventures of DOOM Marine.
Hordes upon hordes.
Which one will you pick up?
DOOM, ever the pioneer.
That, plus some other, not so good bonuses.
Warpath is DOOM's version of King of the Hill.
That sounds just perfect.
Collector's Edition details revealed.
It will also be a lot like the classic DOOM games in more ways than one.
Looks like the new DOOM will live up to its legacy.
Update: And now it's December 31st.
Also, story? What story?
Beta players will automatically receive access but conditions apply.
Everything you need to know about Doom.
Gamescom video sees id Software explaining the improvisation required for Doom's combat.
Custom single-player campaigns to function more as playlists than true stories.
id Software will choose a small number of beta testers to take part in the alpha.
You'll be "improvising your way through this combat dance" according to executive producer Marty Stratton.
Damn, that looks good.
This version of the game has been called a combination of Killzone and Rage with a bit of Gears of War mixed in.
Bethesda's Pete Hines says the developer will need to work hard to win over fans.
How Id Software can take DOOM to new heights.
Taking a look at the perilous journey id Software took for Doom 4.
Former id Software co-founder John Carmack talks about Doom 4's troubled development.
Doom 4 release pushed back for quality control.
Doom 4 next gen?
Very interesting move if true by id Software.
id Software's creative director Tim Willits has mentioned that they won't release a lot of information about Doom 4 because they want to keep most of it as a secret and will slowly release it when... Read More
According to a poster at 4Chan, Doom 4 is supposedly cancelled and he has posted a lot of screenshots. "DOOM 4 cancelled, more at 11," the anonymous poster said. The game was in development for a lo... Read More
John Carmack, the legend behind games like Doom, Quake, Wolfenstein and more recently, Rage, has given some details on what id Software is currently working on and what the development team's plans ... Read More
It's no secret that id Software is working on Doom 4, and now that they've got Rage out of the way and in the market, they're focusing all their time and resources on Doom 4. John Carmack, in an in... Read More
Doom 4 is in development right now, or at least based on a latest tweet by Carmack, we think it is. Carmack said that the next iteration of Doom will support AMD Radeon 7970's, Partially Resident Te... Read More
In one of the most comprehensive interviews we have done at GamingBolt.com, we talk to Tim Willits, creative director on RAGE. Please make note that these are some of the excerpts from the prett... Read More