Original Features For Dead Cells

Dead Cells – The Vibrancy of Killing

Dead Cells – The Vibrancy of Killing

Killing stuff in Dead Cells but what keeps us coming back to continue our murderous sprees?

Dead Cells Interview: Post Launch Content, Gameplay Mechanics And The Studio’s Next Project

Dead Cells Interview: Post Launch Content, Gameplay Mechanics And The Studio’s Next Project

The developers of Dead Cells discuss what their approach was to making a game in the Roguelike Metroidvania genre.

Evolving Metroidvania: An Analysis of Dead Cells and Sundered

Evolving Metroidvania: An Analysis of Dead Cells and Sundered

What is about these rogue-like, RNG-heavy Metroidvania titles that's so appealing?