The game's newest update is also live, bringing quality-of-life improvements, two new free Creations (including a vehicle), and more.
"I don't want it to be, like, the third level that you cut before you launched," says Microsoft Gaming CEO Phil Spencer.
"It will be able to take what’s in there right now and put in a lot of new stuff and fix a lot of those problems," says former Bethesda Game Studios dev Bruce Nesmith.
"Nobody, and I mean nobody, at Bethesda is patting themselves on the back while ignoring our players," says Emil Pagliarulo.
Bethesda's Emil Pagliarulo also added that it "has its own unique personality and now sits right next to Fallout and Elder Scrolls."
To go along with the space-faring sci-fi RPG's first paid expansion Shattered Space's release, Bethesda has also released a new patch for the base experience.
The expansion sees the player venturing to the hidden city of House Va'ruun, dealing with a catastrophe and the resulting Void Horrors.
The expansion goes live at 8 AM PT on September 30th worldwide. Players must complete the "One Small Step" quest to start it.
Find out how the seat of power in Va'ruun'kai's capital city fell into ruin, setting up the events of the upcoming expansion.
As players explore the hand-crafted world of Va'ruun'kai, they'll run into other enemy factions and combat Vortex Horrors.
Va'ruun'kai's capital, Dazra, is in dire straits after an experiment gone wrong, with a massive crater and the citadel trapped.
Players can also use organic material to create disgusting new grenades and may run into other faction members on Va'ruun'kai.
Players that want to take a break from Shattered Space will also be free to leave the new planet and return at any time.
The expansion will launch for Xbox Series X/S and PC on September 30, bringing players to Dazra, an entirely new city that serves as the mysterious House Va'ruun's capital.
The Rev-8 will not only serve as a buggy that you can drive anywhere, it will also come equipped with weapons and jetpacks.
Shattered Space's launch date will reportedly be announced on August 20th. The first planetary vehicle also allegedly arrives this month.
A recently spotted trademark filing may have given away what Bethesda intends to call the second expansion for its space-faring RPG.
Director Todd Howard also says that the majority of the expansion is set on a single, handcrafted planet.
Director Todd Howard says work is already underway on Starfield's second paid expansion.
Across its entire player base, the sci-fi RPG has an average play time of over 40 hours per player, as per director Todd Howard.
Xbox Series X/S players will be able to install quite a few mods for Starfield with all that reserved storage.
Mod support arrives on all platforms alongside higher tiers of melee weapons and the option to mod them for more damage.
Venture to Dazra, confer with House Va'Ruun and investigate a cosmic threat in the space-faring RPG's first paid expansion.
The sci-fi RPG's recent update was a significant one, adding plenty of long-requested new features and fixes.
It adds improved surface maps, new display settings for Xbox Series X players, additional gameplay options, ship decoration and more.
Internet sleuths seem to have discovered evidence hinting at details on the upcoming expansion in Bethesda's recent update video.
Mod support is also getting some new details soon, with Bethesda sending access to creators for the Creation Kit beta.
Console players can select a target frame rate and prioritize Visuals or Performance. Uncapped frame rates are possible only on VRR displays.
New interior customization tools for space ships, respeccing your appearance and Traits in New Game Plus and more also await.
Meanwhile, Microsoft Flight Simulator 2024 will launch in November, according to a new report.
The Creation Kit is currently with some Starfield creators, though there's no release date for the full version yet, per Todd Howard.
Director Todd Howard says the team wants to do "all that stuff", and though taking its time, is still "excited to get stuff out there."
Director Todd Howard says the RPG's next update will arrive "soon", with more details likely to come this week.
Howard says Bethesda is "doing a lot of Starfield work" that we'll be hearing about in the not-too-distant future.
The next major patch for the RPG goes live on March 6th for Steam Beta and adds new Vasco poses, Photo Mode expressions and more.
Other improvements include players viewing the world while collecting resources with the scanner and no longer looking left while sprinting.
Updates made to the DLC section of the game's Steam backend might be hinting at an upcoming reveal of its first expansion.
The update, adding support for AMD and Intel's supersampling options, became available for PC players in beta earlier this month.
However, Microsoft's Phil Spencer doesn't want to create a "false expectation" that its initial titles are "the first four to get over the dam."
Two of Microsoft's biggest exclusives will continue to be playable only on Xbox Series X/S and PC, in addition to Game Pass.
A prominent leaker who previously blacked claims that the sci-fi RPG was going multiplatform now says it is "not destined for PS5."
It also improves save file stability for those who have visited multiple planets and fixes the resolution scale resetting.
The feature will arrive before the next scheduled update, but it goes live next week on the Steam Beta Branch for PC players.
It's been claimed that the sci-fi RPG will launch for the PlayStation 5 after its expansion, Shattered Space, releases for Xbox and PC.
Better lighting in select locations, improved widescreen support, and revamped contact shadows are available with numerous other fixes.
It offers better contact shadows on characters and character cloth and improves the lighting in about 73 locations, among other changes.
Bethesda Game Studios has discovered an issue it wants to address before launching its largest update yet into Steam Beta.
The update enters Steam's beta branch on January 17th and brings visual improvements, quest fixes, and bug fixes to players.
Official mod support for the space RPG arrives sometime this year, but the game's modding community is already quite active.
Only 28 percent of recent user reviews for Bethesda's space-faring RPG are positive, with its overall reviews dropping to "Mixed."
The "major expansion" will contain new story content, locations, gear, and more, with additional details coming next year.
Also, starting early next year, Bethesda's sci-fi RPG will receive an exporter, and players can access a new Creation Kit for mods.
Various stats also revealed, including over 22 million days of playtime, an average of 40 hours per player, and nearly 2 billion planets visited.
Bethesda Game Studios is also working on adding city maps, mod support, FSR3 and XeSS support, and several other fixes.
Bethesda's space RPG has seen more than 12 million players since it launched for PC and Xbox in early September, Xbox boss Phil Spencer has revealed.
Following its launch, the vast sci-fi RPG still remains the game Bethesda Game Studios is focusing on first and foremost.
DLSS Frame Generation, DLAA, Nvidia Reflex, and more are also available, along with brightness, contrast, and HDR brightness settings.
Players can also consume food and drinks directly without accessing their inventory. Stealth is also a "bit" more forgiving.
The update will be released to all Starfield players after Bethesda gathers feedback from beta testing on PC.
The launch of the space-faring RPG also set a record for most Game Pass subscriptions in a day, per Microsoft CEO Satya Nadella.
Digital and physical sales are "narrowly" behind those of Forza Horizon 5, with two-thirds of the RPG's sales being on PC.
Bethesda's sci-fi RPG was September's best-selling game in the region, with the majority of its sales for the PC version.
Will Shen will bridge the narrative at design teams and is also helping to evolve the technology at Something Weird Games.
The watch that comes with Starfield's Constellation Edition seems to have had some QC issues.
Starfield's latest update is available across all platforms, and it adds an FoV slider alongside performance enhancements and stability improvements.
Bethesda's Todd Howard says it "was the most intentional, going into it, that this is a game people are going to play for a long time."
Director Todd Howard said it was more complex and "very punitive," but the developer eventually "nerfed the hell out of it."
Star Stations labeled as player-owned ships, textures becoming blurry due to upscaling issues, and other issues should also be fixed.
Bethesda's space-faring RPG continues to soar, having attracted over 10 million players worldwide across all platforms.
Digital and physical launch week sales surpassed Resident Evil 4 Remake and Final Fantasy 16. It's also the fifth fastest-selling title of the year.
The sci-fi RPG also enjoyed the biggest launch ever for a Bethesda game to date, with over 6 million players upon release.
The space-faring RPG can be streamed to different devices over the cloud in 4K resolution and with Ultra settings enabled.
Though future updates will be bringing several quality-of-life improvements and community-requested features, the sci-fi RPG's first hotfix is focused on some critical bugs.
"This is a game we’ll be supporting for years and years to come, so please keep all the feedback coming," says Bethesda Game Studios.
The week ending September 2 was Xbox Series X/S' best week in 2023, while the following week was the second-best.
"We planned, and those plans went out the window," said director Todd Howard about plans for Starfield, which included a recreation of Fallout 3's Washington D.C.
NBA 2K24 debuted in the charts at seventh place, while Fae Farm ranked ninth. Crime Boss: Rockay City managed 22nd place.
Its physical sales are similar to Diablo 4, but coupled with digital sales and Game Pass, it could end up the biggest launch of 2023.
The sci-fi RPG's first full-fledged expansion, called Shattered Space, has already been confirmed.
Once full modding tools are available, players will be able to use them to "do almost anything," according to director Todd Howard.
The sci-fi RPG has enjoyed Bethesda's biggest game launch to date, with 6 million players across all platforms as of the day of its release.
Bethesda Game Studios' space-faring RPG has got off to a flying start, having surpassed 6 million players already.
Bethesda's first new universe in nearly 30 years is playable on Xbox Series X/S and PC. It's also available on Game Pass.
Director Todd Howard says Bethesda is expecting a bigger launch for Starfield than any of its previous titles, despite its Xbox eclusivity.
Bethesda's long-awaited space-faring RPG is playable for Standard Edition owners on Xbox Series X/S and PC, along with Game Pass.
As per estimate data released by PlayTracker, the sci-fi RPG has seen over a million players each on both Steam and Xbox.
Meanwhile, Heart Machine and Annapurna Interactive's action platformer Solar Ash will also be joining Game Pass.
Despite serving as a means for Game Pass subscribers to gain early access, the upgrade has proven very popular in the region.
"The point of the vastness of space is you should feel small. It should feel overwhelming," says Bethesda managing director Ashley Cheng.
"Of course there are bugs. But does it take away from your experience? Or do you have a consistent, fun game that you just can't stop playing and experimenting with?"
Starfield is a gold mine for all the shutterbugs out there, and you can even use your best screenshots as loading screens.
Sales for Xbox Series X increased by 1,056% on Amazon amidst hype for Starfield's looming global launch.
Bethesda's space-faring RPG has got off to a flying start in its early access period, less than a week ahead of its global launch.
The sci-fi RPG from Bethesda Game Studios launches on September 6th for Xbox Series X/S and PC, with early access starting September 1st.
The upcoming space-faring RPG will continue the tradition of Bethesda Game Studios title being paradise for modders.
The sci-fi RPG goes live on September 5th at 5 PM PDT, with early access for Premium Edition owners starting on August 31st, PDT.
The studio seems to have reconsidered this stance, since Starfield features a silent protagonist, allowing players to project their own voice for their characters.
New Game Plus offers a "unique and exciting twist", which incentivizes "continued and repeat play", per a new interview by GQ.
"It's content and exploration - No matter how you wanna play, there is so much for you to do in this game," said Bethesda's Pete Hines.
Bethesda Game Studios' space-faring RPG is set to launch for Xbox Series X/S and PC on September 6.
Microsoft has also unveiled a couple of camo-inspired console wraps for the Xbox Series X, slated for release on November 10.
Preloads go live today for Xbox Series X/S and PC via the Windows Store, while Steam players must wait until August 30th.
While not possible for the full game, Bethesda's Emil Pagliarulo said you can use non-lethal options in "a lot of situations."
Designer Emil Pagliarulo says the team "really wanted" to tie companions "directly to the main quest" when pre-production started.
Certain items are contraband in the Settled Systems and illegal almost everywhere, but different ship modules help to smuggle them.
Preloads start August 17th for Xbox Series X/S and Windows Store PC players. Steam players will have to wait until August 30th.
Bethesda Game Studios has revealed a timeline that details events in the Starfield universe, beginning from the year 2050, nearly 300 years before the game is set.
Bethesda's Will Shen and Emil Pagliarulo will answer questions on the official Constellation Discord, which players can submit by August 11th.
Bethesda's sci-fi RPG can be pre-loaded nearly a month before its release. It's out on September 6th for Xbox Series X/S and PC.
Those who purchase the game on Xbox Series X/S or PC will receive a free copy on the other platform with saves shared between the two.
Follow the stories of Vanna, Ada and Kent in three separate animated tales, which tease potential scenarios for players to experience.
"No one other than Todd Howard himself is authorized to talk publicly about unreleased game info," says studio design director Emil Pagliarulo.
However, Microsoft believed that it could make up for the losses "through upside to Game Pass and increased console sales."
Players will be able to choose between a number of Ryzen 7000 CPUs and Radeon RX 7000 / 6000 GPUs across two editions.
Combatech weapons are "created from light-weight metal alloys and polymer and are mostly bullpup designs."
Microsoft made the decision that all ZeniMax games would be Xbox exclusive back in 2021.
AMD's Jack Huynh says the partnership will result in a "transformational experience with more immersion, detail, and exploration."
Jim Ryan may not like Starfield's Xbox exclusivity, but he doesn't see it as anti-competitive.
PC players picking up the physical Standard Edition when it launches on September 6th only get a game code with the box.
Bethsda has deleted its recent tweet about the lack of discs in the game's physical editions, while a recent tweet by the company's Spanish account says a disc will be included in the Standard Edition...
All physical versions of the space-faring RPG will come with download codes instead of physical discs, Bethesda has confirmed.
Howard says Bethesda Game Studios is looking to keep expanding its support for the modding community with the upcoming space-faring RPG.
The idea that Starfield could have ended up as a PS5 exclusive is what prompted Microsoft to buy Bethesda, according to Phil Spencer.
However, if you want to play solo and not have Companions, there are Traits and Skills to support that, per Bethesda's Todd Howard.
Todd Howard discusses the trick of starting choices and the amount of depth "if you're playing for 20 hours, 50 hours, 100 hours, or 500 hours."
Director Todd Howard explains how the upcoming Starfield is balancing procedurally generated and handcrafted content.
Director Todd Howard says that while some planets will have just one biome, there will be others that will come with a variety of unique environments.
"We do have the Boost Pack, and you have the skills for the Boost Pack. So the Boost Pack almost acts like this vehicle," said Howard.
Xbox boss Phil Spencer addresses previous statements about how Starfield's success may or may not impact competition with the PS5.
Phil Spencer believes that the company will make money off Starfield by using the game to help grow the audience for Game Pass.
"It's something that we really like doing [and] our fans like, so despite the size of the game, there's still things we want to add," Howard says.
Recent showings for Bethesda and CDPR's respective RPGs have driven a significant boost in sales for both games.
Bethesda's Todd Howard talks about how Starfield has taken cues from Rockstar's Wild West open world epic.
Microsoft Gaming CEO Phil Spencer also revealed, "We have every QA person in our entire company playing Starfield right now."
Bethesda's Todd Howard says, "We redid the combat ourselves, and it's feeling great. But id has helped us really more on the graphics side.”
If you're planning on playing Bethesda Game Studio's megaton sci-fi RPG on a PC, you're going to need a beefy rig.
On Xbox Series S, it runs at 1440p/30 FPS. The frame rate lock is because Bethesda prefers "consistency," per director Todd Howard.
Bethesda confirms the upcoming space-faring RPG will have a Photo Mode at launch, though its features haven't been detailed.
The custom controller and headset are both available now, and are retailing for $79.99 and $124.99 respectively.
The Constellation Edition includes all of the Premium Edition's content, a Chronomark Watch and Case, and a Credit Stick with the game code.
You'll face many threats in the expanses of space as you fly your ship through the sci-fi world of Bethesda's upcoming RPG.
New details have emerged on what players will encounter when they explore the expanses of space in Bethesda's upcoming RPG.
Learn more about the different planets you'll experience, the various weapon types and how you'll mod them to take on threats.
As part of the recent Starfield Direct, Bethesda Game Studios has shared a host of new details on the upcoming sci-fi RPG.
Bethesda's upcoming sci-fi action RPG launches on September 6th for Xbox Series X/S and PC and is also coming to Game Pass on day one.
Leaker billbil-kun says both accessories will be available after the Xbox Games Showcase, with an anonymous source revealing UK prices.
The controller will reportedly cost €74.99/$79.99, while the headset retails for €124.99/$124.99. An announcement is expected on June 11th.
Xbox Games Marketing VP Aaron Greenberg tweeted, "It does feel like right now, if I sneeze, someone will say, 'X game confirmed!'"
Rumored for the Xbox Games Showcase, the Limited Edition Controller will reportedly retail for $79.99 while the Headset costs $124.99.
Combat is "fast-paced," with futuristic firearms, lasers, axes and explosives. Players can also work in an "illicit drug lab."
Bethesda Game Studios' open world sci-fi RPG is due out this September for Xbox Series X/S and PC.
Xbox boss Phil Spencer assures fans that the company will clearly communicate the RPG's console performance target ahead of release, unlike what happened with Redfall.
"We're not in the business of out-consoling Sony or out-consoling Nintendo. There isn't a great solution or win for us," says Phil Spencer.
Xbox boss says the company "didn’t do a good job early on in engaging Arkane Austin" and "left them to work" on Redfall.
Xbox Games Showcase Extended also returns on June 13th at 10 AM PT. It will have interviews and game updates from Xbox's partners.
Bethesda and Microsoft apparently won't be selling upcoming space-faring open world RPG Starfield in Russia.
The Xbox Games Showcase could run for about 90 minutes (like last year), while the Starfield Direct lasts about 30 minutes.
Sony argues that this fact makes Microsoft's promises to keep Call of Duty multiplatform irrelevant.
The Australian Classification Board categorized the Violence as "Strong Impact" while the Themes and Language had a "Moderate Impact."
Bethesda has delayed Starfield out of its H1 2023 launch window, confirming that the sci-fi RPG will now launch in September.
Bethesda could soon be announcing a date for its highly anticipated showcase for the upcoming space-faring RPG.
A recently "leaked" image from a supposed cinematic trailer for Bethesda's upcoming RPG has been proven fake.
Microsoft and Bethesda confirmed last month that a standalone showcase focused on the upcoming sci-fi RPG was in the works.
Journalist Jez Corden says Bethesda and Microsoft might be targeting a June launch for space-faring RPG Starfield.
"I'm just really encouraged by the strength that Bethesda's going to show in our portfolio," says the Xbox boss.
The sci-fi RPG is officially releasing in the first half of 2023 for Xbox Series X/S and PC, with a standalone showcase planned.
Bethesda's Latin American Instagram account says a Starfield release date will be announced very soon. A standalone showcase for the game is currently in the works.
A new rumour claims Bethesda's sci-fi RPG has been delayed out of the first half of 2023, but is still targeting a Summer release.
The official German Xbox blog states that release dates for the three upcoming first party titles will be announced at the showcase later this month.
Microsoft will show off Redfall, Forza Motorsport, and more later this month, while Starfield get its own dedicated showcase at a later date.
The rumored event will also reportedly look at major titles that Microsoft is releasing this year and could be a recurring event.
Playtesters have allegedly been impressed with Bethesda's upcoming RPG, which is apparently "bigger and more ambitious" than expected.
Bethesda's upcoming space-faring RPG still seems to be on track to launch in the first half of this year, as per its new support page.
While variation is to be expected across multiple planets, even within a single planet, players can expect to find multiple biomes.
In a new video, lead quest designer Will Shen answers fans' questions about Bethesda's upcoming space-faring RPG.
Microsoft has confirmed it's raising the prices of its first party console titles, starting with 2023 releases like Forza Motorsport, Redfall, and Starfield.
Director Todd Howard has revealed several new gameplay tidbits for Bethesda's upcoming space-faring RPG.
Bethesda Game Studios boss Todd Howard talks about how Starfield's Xbox exclusivity is benefiting the game's development.
"The decision to give the team the time to build the game that they feel they should be building is just the right thing to do," says Xbox's Phil Spencer.
"One thing we’ve definitely heard loud and clear is it’s been too long since we’ve shipped what people would say is a big first-party game," says Phil Spencer.
Director Todd Howard also confirms that players can remove a Trait for the remainder of a playthrough by pursuing an in-game activity.
Former artist Nate Purkeypile also notes the difficulty in creating a brand new universe versus developing another follow-up title.
The LinkedIn page of graphics programmer Germain Mazac suggests that the upcoming open world RPG will feature RTX integration.
"We do not have a situation where people are crunching and we’ve got this bullying atmosphere," says Xbox's Matt Booty.
Creative director Todd Howard reveals some of the the games Bethesda Game Studios has looked to while crafting Starfield's space-faring gameplay.
Director Todd Howard says that Starfield's city of New Atlantis – the HQ of Constellation – is far bigger than city players have visited in past RPGs from the developer.
Talking about player freedom in Starfield, Bethesda's Pete Hines spoke about all of the gameplay options available to players, including the ability to steal starships.
Director Todd Howard said the team decided "early in the project" that planet surfaces and space would be two different realities.
Regarding procedural content, director Todd Howard said, "We’d rather have them and say yes to you, ‘Hey, you can land on this.’"
Game director Todd Howard also briefly talks about how Starfield will be a dream come true for the modding community, since there's so much one can do with the game.
BGS' Todd Howard says that the team will be working on Fallout 5 once Starfield and The Elder Scrolls 6 have been done with.
Bethesda is walking back on the changes it introduced in Fallout 4, which featured a voiced protagonist and third person dialogue scenes.
Bethesda's epic space RPG offers a staggering 1,000 planets across 100 systems with the ability to land anywhere and explore freely.
Azure Specialist Paul T. recently posted on LinkedIn about appearances from these four Xbox-exclusive titles at today's showcase.
Redfall, the apparent absence of Avowed, and an appearance by Hideo Kojima are also seemingly planned as per insider Tom Henderson.
Microsoft Gaming CEO Phil Spencer also called it a "unique opportunity" and says it will be a "hallmark" of the ZeniMax acquisition.
Upon its recent delay, Starfield was given a launch window of the first half of 2023- but it looks like that's been narrowed down as well.
Journalist Jeff Grubb believes that fans might finally see proper gameplay for Avowed and Contraband, alongside the expected deep dive for Starfield.
Images from a 2018 build of the upcoming RPG have leaked several times over the last couple of years, and we have another one of those here.
Xbox head says, "Delivering quality and consistency is expected, we will continue to work to better meet those expectations."
According to Bloomberg's Jason Schreier, the term "next Cyberpunk" was being floated considering the date and progress made.
"The teams at Arkane Austin and Bethesda Game Studios have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them," Bethesda says.
Stephen Ford, rumoured to be in Starfield's voice cast, has addressed a fan's concerns surrounding the possibility of a buggy launch for the game.
Though we're going to have to wait another month for our first proper look at the game, this new piece of concept art should tide you over for a while.
Streaming at 10 AM PT, it will focus on "amazing titles coming from Xbox Game Studios, Bethesda, and our partners around the world."
Audio director Mark Lampert and composer Inon Zur talk about the music serving as a companion for the player on their journey through space.
As Constellation's expeditionary robot, VASCO is capable of navigating harsh environments. Though peaceful, it's equipped with defensive tools.
More images from a 2018 build of Bethesda's upcoming sci-fi RPG have leaked online, showing various in-game assets.
Bethesda's Emil Pagliarulo says it's been "awe-inspiring" to see Starfield "morph into this amazing game" with the team "covering SO much new ground."
Another "Into the Starfield" behind-the-scenes video sees the developers talking about how the upcoming RPG builds on what Bethesda always does best.
A recent video from Xbox goes into detail about Starfield's "NASA-Punk" art style with lead artist Istvan Pely and lean animator RIck Vicens.
In a recent interview, head of Xbox Phil Spencer expressed his desire of making Starfield the most popular Bethesda Game Studios release ever.
A few more images of Starfield assets have leaked, offering another glimpse at Bethesda's highly anticipated upcoming sci-fi RPG.
Starfield director Todd Howard has spoken briefly about Starfield's development and 2022 plans in a brief new message.
A jungle-like environment teeming with alien vegetation is but one of many locations that players will explore to in the upcoming RPG.
Director Todd Howard talks about the more grounded and realistic setting of the RPG, along with having two "step out" moments.
Game director Todd Howard suggests that Bethesda will be showing much more of upcoming sci-fi RPG Starfield next summer.
Todd Howard recently said that the development team will try to focus on making each and every gameplay system as deep as possible, alongside improving in the NPC and AI interactivity department.
Todd Howard says single player experiences are a core part of the studio's DNA, but they could still utilize multiplayer and social ideas in games in the future.
Director Todd Howard explains that Starfield's structure, factions, skill system, and more have a lot in common with Skyrim.
Starfield director Todd Howard says that though there's still much work to be done on the upcoming RPG, Bethesda is confident it'll be ready in time for its launch.
Unsurprisingly, whatever Fallout 5 will end up looking like will be something fans will have to wait a very long time to see.
In a new video, Bethesda details the game's setting (the Settled Systems), the two main factions (the United Colonies and the Freestar Collective), and more.
Bethesda's Todd Howard also confirmed that it would be localized in Japanese with full voice acting. The RPG is out on November 11th 2022.
Though some are still holding out hope that the upcoming RPG won't be an Xbox-console exclusive, Bethesda and Microsoft have reiterated that it won't be coming to PlayStation.
A screenshot shows what look like the interiors of a space station, while a second image shows various concept models of spaceships.
New videos drop new lore and story tidbits about the cities of New Atlantis, Neon, and Akila, along with art being shown off.
Bethesda Game Studios' Keith Beltramini reveals that the entire in-game teaser of Starfield was made without any cinematic tools.
"I get it. Those are all real feelings and frustrations," says Bethesda's senior vice president of marketing and communication Pete Hines.
While there are flaws in disbanding a popular platform like PlayStation, Todd Howard believes that focusing on one platform is best in the long-term.
Xbox One players will be able to play next-gen only titles such as Microsoft Flight Simulator and Starfield with the use of Xbox Cloud Gaming.
The space-faring RPG has "some more hooks in it" that will facilitate those who just want to keep playing (while also having main quests to clear).
Inon Zur of Fallout 4, Dragon's Dogma, Outriders and Pathfinder: Kingmaker fame is also confirmed as the game's composer.
Constellation is described as "NASA meets Indiana Jones meets the League of Extraordinary Gentlemen." You can join other factions though.
Join Constellation, the last group of space explorers, and "go where you want" to "be who you want" as per director Todd Howard.
Though the specifics haven't been revealed, it will be in "late" 2022.
According to Bloomberg's Jacon Schreier, the development team was "very small" until 2019.
Don't hold your breath for a Holiday 2021 launch.
In case there was any doubt, for whatever reason.
Screens show both first person and third person gameplay.
Rumours have suggested that the RPG could launch later this year.
Bloomberg's Jason Schreier has since clarified that he doesn't "expect most games to hit in 2021."
"The game's basically sort of finished - it's in bug squashing mode right now," says an Xbox insider.
Journalist Jeff Grubb says Bethesda plans to show off the game at E3, and then launch it a few months later.
The companies' Summer showcases will also reportedly take place separately.
However, delays and other issues may prevent this.
Howard is an executive producer on the recently announced MachineGames title.
"I feel really good about that," says the Xbox boss.
"I think chasing scale for scale’s sake is not always the best goal," says Todd Howard.
"I look forward to learning about that," says Jim Ryan.
Microsoft isn't concerned with exclusivity as much as it is with what it's calling a "first or best" approach.
The project's director doesn't want to "string players along."
Director Todd Howard also discusses using procedural generation for world creation.
Unsurprisingly, that is all he says on that matter.
We've heard that one before.
The head of Xbox once again seems to imply Bethesda titles will say in the Xbox ecosystem.
"I think 2-4 million players who would otherwise have owned PlayStation will now own Xbox," says the industry analyst.
If this is legitimate, it gives us our first look at the upcoming sci-fi RPG.
Howard also jokes that it's "getting really good hype for a game no one has seen."
Well, guess those talks are over.
Xbox boss Phil Spencer is also excited about the roadmap for future titles, "some announced and many unannounced."
"If the game is not ready to show, there is not a whole lot we can do until it’s ready," says Hines.
Bethesda's Pete Hines seems to indicate that new details will arrive in 2021.
Work on upcoming projects continues to ramp up at Bethesda Game Studios.
So don't get your hopes up for a release any time soon.
A reveal could be coming soon for Bethesda's next big RPG.
So don't hold your breath for a proper gameplay reveal for either of them anytime soon.
Game director Todd Howard speaks about Bethesda's upcoming sci-fi RPG.
Fallout 76 director also wants Starfield to be his "be all, end all science fiction game."
New job ad might be hinting at progress made in development.
It’s going to be a hell of a long wait for these games, folks.
An unlikely appearance from the upcoming RPG?
Industry analyst Michael Pachter believes people will likely look at Fallout 76 as a blip.
"It gets in front of a lot of the questions that we knew people were going to ask," says Bethesda's Pete Hines.
Bethesda has been working with Sony and Microsoft to make sure their visions for the next generation are on the same page.
Bethesda's Pete Hines also delves deeper into the announcements of both upcoming games.
We're in for a wait with these two games, folks. Though I guess we already knew that.
Pete Hines talks about what to expect from next-gen consoles.
In other news, the sky is blue.
Production for the upcoming RPG is in full swing.
Long story short: people really need to stop worrying.
Massive, massive claim from an unnamed Bethesda employee.
Pete Hines also reassures fans that single-player games are "part of who we are".
Bethesda started working on their upcoming sci-fi epic as soon as they were done with Fallout 4.
Bethesda talks about the necessity of scaling up to keep up with game development, and its own ambitions.
"We shouldn't be afraid," says director Todd Howard, when it comes to developing a multiplayer game.
You might not need a new system for Starfield after all.
Todd Howard says Bethesda are making constant improvements to their tech for each of their new games.
Bethesda's Todd Howard speaks about the company's uncharacteristically early announcements for those two games.
The Elder Scrolls and Fallout director doesn't like to play it safe.
Bethesda's Todd Howard says Starfied will be familiar and new to fans of the developer at the same time.
However, that doesn't necessarily mean it's exclusively next generation.
Bethesda's Todd Howard talks about the studio's newly announced game.
He also confirms that Fallout 76 has Bethesda's largest team ever working on it.
New game apaprently takes series in brand new direction.
The information was shared by a user on the ResetEra forums.
Commence the rumour-mongering!