Diablo 4 is an action role playing game developed and published by Blizzard Entertainment.
Unlike its predecessors, it is an always-online experience and features a shared open world.
Despite neither game having solid dates, Blizzard has confirmed that both will now launch further than originally envisioned.
Following the departure of former game director Luis Barriga, design lead Joe Shely has now taken up that position.
Much like previous games in the series, the next Diablo will look to engage players for years.
"Folks across the world will be seeing before too long what we're up to," says World of Warcraft director Ion Hazzikostas.
Blizzard's action RPG has its own Dark Zone-style of PvEvP.
Time attacks for guaranteed criticals or drag foes into the Shadow Realm.
Slay foes with poisoned daggers, arrows and Shadow Magic.
More details like character and horse customization and PvP currency also revealed.
The Opening Ceremony kicks off at 2 PM PT on February 19th.
Blizzard is scheduled to release new titles next year though.
The online event takes place on February 19th to 20th and is free to watch.
Skill upgrades will have bonus effects that rely on non-Primary Stats.
Learn more about the Skill tree, how Passive Skills are unlocked and much more.
More bits of information for the much anticipated title.
Blizzard has reimagined every monster in a "darker, more gritty art style."
Rod Fergusson ends a 15 year relationship with the Gears of War franchise.
Blizzard co-founder Allen Adham talks about Diablo 4's approach to PvP.
Art director John Mueller talks about how the game feels "very different than Diablo III."
Director Luis Barriga also noted that the team has loot "at the top of our minds."
Get a look at the raid style boss.
A leak gets revisited post-Blizzcon.
Blizzard's trying some interesting new things with the next big Diablo game.
The Druid has plenty of tricks up his sleeve.
The game will potentially have lots of DLC.
The Creative Director breaks down the game's scope and tone.
Check out 24 minutes of the heavy-hitting class smashing foes.
Whenever it launches, that is.
They settled on the classic view.
World Events, no game-wide difficulty levels and more discussed by Blizzard.
Unsurprisingly, the game's shared open world means there's no offline mode.
"Not even 'Blizzard soon,'" says director Luis Barriga.
Trading in towns or through a guild leader will be possible.
The legendary Lilith returns to bring darkness to the land.
Three classes have apparently been revealed along with mounts for traveling.
Is it a lock for BlizzCon, then?
BlizzCon 2019 is shaping up to be an eventful show.
The devil may be getting his due soon.
It seems the company isn't being shy about working on a new Diablo.
Activision is looking to invest heavily in two of Blizzard's biggest properties.
Let’s just hope they actually do have something meaningful to show this time.
They might also be considering changing the game's camera perspective.
It seems like Blizzard doesn’t actually know where to take Diablo.
“Fans are letting us know what they want us to be working on. Loudly.”
Blizzard denies pulling any announcements or having any plans for the same.
This whole mess could have been avoided...
What could Blizzard possibly add to its next action RPG/looter? Here are a few possible suggestions.
Yes, but we're probably not seeing it for a while yet.
Diablo 2 project lead and senior producer spotted at Blizzard.
A Diablo 4? Yes please