Series creator Hideo Kojima is celebrating the ninth anniversary of Metal Gear Solid 5: Ground Zeroes by revealing some interesting behind-the-scenes details about it.
Hideo Kojima says Chico was originally meant to be featured in the game and would be "obsessed with killing".
Despite much of the franchise being currently unavailable on modern platforms, the Metal Gear franchise has shipped over 59.5 million copies.
Includes Ground Zeroes and The Phantom Pain with all DLC.
He once had Kojima map out the timeline of Phantom Pain and Ground Zeroes.
The former is free on Xbox One and the latter on Xbox 360.
Those picking up The Phantom Pain will have access to previously unlocked skins.
The game will carry on the dark themes from Ground Zeroes.
Metal Gear Timeline is good for those coming to the series and long time fans.
Seems to be a CPU bound game.
Some good and bad news for Metal Gear fans.
Prep time for The Phantom Pain.
Some new Metal Gear Solid 5 The Phantom Pain details possibly revealed.
It seems the series creator knew his fate well in advance.
Kojima Productions' action stealth prologue will be free on PS4 next month.
Quinton Flynn discusses working on a Metal Gear title without Kojima directing.
Boss battles are 'beautiful' according to one journalist.
This is either genuine or some high level trolling job.
Konami's Tora Shiro on MGS5 PC Preload, Bonus content and more.
Bring on the transfer process and get extra goodies.
Latest financial report actually suggests that the game might be releasing sooner than previously reported.
A good start for the series' new sojourn on PC.
Two works of stunning design share a similar concept.
Is he trolling or teasing? You be the judge.
Who is the medic after all?
Metal Gear Solid 5: Ground Zeroes PC modding has began.
A new patch adds beta version to help with glitches.
When it rains, it pours in Metal Gear Solid.
The ruse cruise continues.
Metal Gear Solid fans continue to poke around for secrets.
Plus, bonuses for The Phantom Pain revealed.
Konami confirms that the definitive specs will be available shortly after the game's release.
The official storyline contradicts the events in Ground Zeroes.
Along with its graphical options and settings.
Recommended specs include a GeForce GTX 760 and 8 GB of RAM.
Now we await the PC requirements.
Now you can get the demo for much cheaper!
Can The Phantom Pain surpass Ground Zeroes, which is now the second best selling PS4 title in Japan?
Releasing on December 17th with enhanced visuals and 4K resolution support.
Hideo Kojima has apparently confirmed the game's release date at IGROMIR 2014.
Konami's biggest game is coming to the PC.
The PS4 version is still going strong following Konami's Q1 FY 2015 financial report.
The publisher reports slightly lower sales over the previous year.
A fan-made trailer using SHAREfactory goes the epic route.
Jamais Vu is now available on PlayStation while Deja Vu comes to Xbox.
There's your big "important announcement".
Ground Zeroes' digital sales are currently unknown.
There will be a better balance between cutscenes and gameplay in the epic epilogue.
Director Hideo Kojima compares Big Boss to Breaking Bad's Walter White.
Hideo Kojima says it's important to explain how Big Boss the hero became evil.
Snake is back. Again.
It's a close contest between the PS4 and Xbox One when it comes to Kojima's latest opus.
Long story short: Blame Sony.
Famitsu's reviews are excellent across the board.
Retails for Rs. 1999 on PS4, Xbox 360 and PS3.
Senior producer advises against publicly spoiling the game.
This game is looking more and more like a rip off.
Hideo Kojima talks about renovating the controls for next gen and where you won't be able to pause.
Pick up extra staff for use in The Phantom Pain. Also, build your base using iDroid.
"That is definitely something that I would like to do."
Over 100 hours of potential secrets? Apparently so.
Retail price to mirror pricing of digital version.
Will we see a Patriot formation in Ground Zeroes?
Hideo Kojima says the open world approach increases replay value for missions.
Konami shows off how the game is looking across all the four platforms.
Episodic but huge.
But only for Japan.
Comparison shots have also been released for current and next gen versions.
"What are you gonna do?"
Kojima has decided to highlight the visual differences in both current and next versions.
MGS5 director says there's more to the game than we think.
This is according to a recent report by Game Informer (doesn't factor in side missions).
Hideo Kojima talks about taking inspiration from Hitchcock's Rope.
Check out the prologue running on all platforms.
If possible, of course.
For violence, language, and much much more.
No more long-winding cut-scenes for MGS?
Kojima comments that The Phantom Pain will be "hundreds of times bigger".
Different frame rates on different generations changes "the sense of realism".
'But it was shelved because it looked like a horror.'
Has further proof of Eli's identity arrived?
The Xbox 360 and PS3 versions can be pre-ordered now.
"It’s still the Metal Gear that everyone knows"
A time-travelling Raiden is the only hope for stopping an army of body snatchers (yes, for real).
Metal Gear Solid creator confirms that he in fact won't live forever.
"It's no longer just about the words that a character speaks"
Xbox-exclusive content reveals the return of Raiden.
Kojima addresses the issues surrounding MGS5's Quiet.
2015 release date then?
Director Hideo Kojima also talks about the meaning of "Ground Zeroes" and smartphone implementation.
Sean Connery, you Daniel Craig fan-boys.
Let's just hope it isn't a Deja Vu mission with MGS2's Raiden.
Essentially, it's all Chico's fault. Let's start with that.
Hideo Kojima reveals new information about Ground Zeroes and The Phantom Pain.
Kojima opens up about the mysterious game due early nest year.
Snake returns (no, the other one).
Kojima teasing an announcement that will 'blow your mind away.'
Kojima teases us once again
Director and creator Hideo Kojima talks about sacrificing consistency for the sake of a better experience.
Child soldiers and scantily clad asssassins might be coming sooner than you think.
Konami and Kojima finally break the silence.
Kojima on what is exactly giving him headaches.
However, there is a ways to go yet.
Plus smoking cigars to fast forward time.
Some missions will apparently have time limits, among other things.
Poses for pictures. Like a boss.
A large of amount of dynamism will be present for each mission.
Control schemes, the journey of the past few years and visiting Sony have all been on the agenda.
Some changes necessary to reflect the times we live, according to the series director.
Sutherlaaaannndddddd!
Of course the next-gen will look better in terms of resolution and lighting, according to Kojima.
Find out what lies before the Phantom Pain (quite literally).
Even the lovely Debi Mae West is confused by the decision to drop Hayter as the voice of Snake.
Kojima may be in trouble!
The controversies against MGS 5's female sniper continue to mount.
Designer Jordan Amaro also takes a stab at recent comments from Halo 4 designer David Ellis.
Which is really more feminine than "erotic".
New home of dedicated teams for the Metal Gear Solid franchise.
Kojima shows off the prologue and explains many of the new mechanics in the game.
Avi Arad speaks to successful video game-film crossovers
Some little tidbits you may be interested in.
Konami could also release a "smaller" Metal Gear this year.
'Our 'V' can never be as good,' tweets Kojima.
The ultimate Metal Gear collection coming to Europe too.
Donna Burke will be taking fan questions for the Kojima Productions Alert Podcast on July 18th.
Decide the fates of characters and embark on a quest for vengeance.
Get ready for the ultimate Metal Gear Solid journey
Currently looking for a studio capable of the same.
If he decides to include them, will it make the Xbox One version superior?
Strangelove from Peace Walker also returning?
Konami reveals the successful legacy of the MGS line.
New voice actor confirmed.
Kojima looking to "reach the peak of current generation" too.
And gear up, because it's intense.
Yes. For real this time.
24 and Phone Booth star shocks the world.
Konami's Pre-E3 show promises to reveal the voice of Snake.
MGS5, Lords of Shadow 2 and other announcements set.
This year's E3 is going to be hot for MGS fans.
Finally he speaks his mind.
'Game is a media that depends on technology.'
Is Hayter really gone?
Analyst David Gibson provides some insight into when Konami might release the next MGS.
In case, you know, you were given reason to think otherwise.
Raises more questions than answers.
Kojima outlines how the FOX Engine works, along with its attention to detail.
The game's title was confirmed at GDC.
More information on Metal Gear Solid 5.
Tweets a picture of him editing a trailer for The Phantom Pain.
More weirdness but a quick screen showcases what the Phantom Pain really is.
A true open world experience is on the cards with the next MGS.
Could it be Metal Gear Solid 5?
Don't expect answers to the Flying giant whale on fire.
Gran Turismo 5 Prologue comes to mind.
'It’s possible to make many things more realistic.'
Also looking to increase interaction with the next MGS.
Kojima always has a different thought process than other developers.
Konami would disagree.
It's not official.
"The Core of Metal Gear Solid: Ground Zeroes"
What are you doing to us, Kojima? STAHP!
And the resemblance to everything Metal Gear Solid.
No cakes, please!
One and the same?
What are you doing Kojima?
Perhaps an explaination of Phantom Pain?
Some interesting revelations.
What just happened?
The Metal Gear guy says he doesn't want to be known as the Metal Gear guy.
MGS Ground zeroes, everything from EG Expo.
The visual evolution of Big Boss.
Driving a Jeep sounds fun now.
Check out these Metal Gear Solid Ground Zeroes in HD.
Kojima takes stage at PAX 2012. Shows off new game again. Crowd doesn't mind.
It seems like Project Ogre is actually Metal Gear Solid 5.
It's a multiplatform game.
Finally a gameplay trailer.
Let's see what Kojima has been cooking.
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